RustServer_19746
Offline 133.117.74.12:28015 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 198 / 250
- Rustoria.co - EU East Long 123 / 200
- Rusty Moose |EU Main| 24 / 250
- Rustoria.co - EU Main 11 / 250
- Rustafied.com - EU Friday 23 / 100
- Rustoria.co - EU East Medium 29 / 225
Quick answers
From the figures on this page.
Population
What is the ranking of RustServer_19746 against other Rust servers?
Over the past seven days, RustServer_19746 has climbed to #16,275 for player hours, putting it in the top 69% of all ranked servers.
What is the current population on RustServer_19746?
The last sighting of RustServer_19746 was 27 days 7 hours ago; it is offline right now.
Server rules
On what map does RustServer_19746 take place?
Size 3,000 and seed 21035 define the procedural map RustServer_19746 runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on RustServer_19746?
No gather rate appears in the name of RustServer_19746. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of RustServer_19746?
There is no region published for RustServer_19746. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 133.117.74.12:28015.
How reliable is RustServer_19746, and is it currently online?
The current status for RustServer_19746 is offline, last seen 27 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is RustServer_19746 using?
Rust network protocol 2633 and build 165217 on Linux is what RustServer_19746 runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
On what schedule does RustServer_19746 reset its map?
To tell its rhythm we would need more of RustServer_19746's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 47 days 3 hours have passed since this world was made.
Server tags
Where does RustServer_19746 appear in Rust Wipe Tracker lists and filters?
You will find RustServer_19746 on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RustServer_19746?
The game's server browser picks up these RustServer_19746 tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): It runs game build 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to RustServer_19746?
Enter client.connect 133.117.74.12:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.