RustServer_1354
Offline 133.117.75.175:28015 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 510 / 575
- Rustoria.co - EU East Long 340 / 400
- Rusty Moose |EU Main| 41 / 250
- Rustoria.co - EU Main 38 / 250
- Rustafied.com - EU Friday 116 / 150
- Rustoria.co - EU East Medium 127 / 200
Quick answers
From the figures on this page.
Player activity
How does RustServer_1354 compare with other Rust servers in the rankings?
In the top 70% of all ranked servers sits RustServer_1354, at #16,685 on hours played over seven days.
Is RustServer_1354 busy at the moment?
At the moment RustServer_1354 is offline, having last been seen 27 days 20 hours ago.
Map and rules
What is the current map on RustServer_1354?
The game generates the procedural map on RustServer_1354 at size 3,000 with seed 18458. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on RustServer_1354?
You will not find a gather rate in the name of RustServer_1354. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does RustServer_1354 run from?
There is no region published for RustServer_1354. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 133.117.75.175:28015.
What is the uptime of RustServer_1354, and is it online?
RustServer_1354 is offline at the moment, with the last sighting 27 days 20 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does RustServer_1354 operate?
On Linux, RustServer_1354 runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does RustServer_1354 wipe, and at what times?
Its rhythm cannot yet be told: too few of RustServer_1354's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 46 days 23 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is RustServer_1354 part of?
The Rust Wipe Tracker lists that include RustServer_1354 are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RustServer_1354?
Read off the game's server browser, the tags for RustServer_1354 are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join RustServer_1354?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 133.117.75.175:28015.