SlotJP Local Test
Offline 133.149.217.144:28015 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 54 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 133 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 76 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 24 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 6 / 1000
Quick answers
From the figures on this page.
Player activity
How does SlotJP Local Test compare with other Rust servers in the rankings?
In the top 28% of all ranked servers sits SlotJP Local Test, at #6,165 on hours played over seven days.
How many players are on SlotJP Local Test right now?
The last sighting of SlotJP Local Test was 2 days 7 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1.
Server rules
Which map is active on SlotJP Local Test?
A procedural map, generated by the game, is what SlotJP Local Test runs.
What are the rules on SlotJP Local Test, and what settings does it run?
No gather rate appears in the name of SlotJP Local Test. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does SlotJP Local Test run from?
No region is published by SlotJP Local Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 133.149.217.144:28015.
What is the uptime of SlotJP Local Test, and is it online?
SlotJP Local Test is offline at the moment, with the last sighting 2 days 7 hours ago. 33% is the uptime for the last 3 full days, up for 24 of 72 hours. It was first seen by Rust Wipe Tracker on 25 October 2026.
On what Rust version does SlotJP Local Test operate?
On Windows, SlotJP Local Test runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does SlotJP Local Test wipe, and at what times?
Its rhythm cannot yet be told: too few of SlotJP Local Test's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 3 days 11 hours have passed since this world was made.
Tags and filters
Where does SlotJP Local Test appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include SlotJP Local Test are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on SlotJP Local Test?
Read off the game's server browser, the tags for SlotJP Local Test are: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join SlotJP Local Test?
Enter client.connect 133.149.217.144:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.