RustServer_19821
Offline 133.88.104.68:28015 checked 13d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 109 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 176 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 70 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 211 / 700
- RustSpain.com | EU Main 347 / 350
Quick answers
From the figures on this page.
Player activity
What is the ranking of RustServer_19821 against other Rust servers?
In the top 50% of all ranked servers sits RustServer_19821, at #10,896 on hours played over seven days.
Is RustServer_19821 busy at the moment?
The last sighting of RustServer_19821 was 13 days 3 hours ago; it is offline right now.
Map and rules
Which map is active on RustServer_19821?
Size 3,000 and seed 29255 define the procedural map RustServer_19821 runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for RustServer_19821?
No gather rate appears in the name of RustServer_19821. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does RustServer_19821 run from?
No region is published by RustServer_19821. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 133.88.104.68:28015 is its address.
How reliable is RustServer_19821, and is it currently online?
The current status for RustServer_19821 is offline, last seen 13 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 2 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is RustServer_19821 using?
The version on RustServer_19821 is Rust network protocol 2634 and build 166652, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does RustServer_19821 wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of RustServer_19821's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 27 days 5 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is RustServer_19821 part of?
The Rust Wipe Tracker lists that include RustServer_19821 are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustServer_19821?
The game's server browser picks up these RustServer_19821 tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to RustServer_19821?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 133.88.104.68:28015.