RustServer_31205
Offline 133.88.106.60:28015 checked 5d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 455 / 500
- Rustoria.co - EU East Long 448 / 475
- Rusty Moose |EU Main| 950 / 1000
- Rustafied.com - EU Friday 64 / 100
- Rustoria.co - EU Main 989 / 1000
- Rustoria.co - US Main 23 / 250
Quick answers
From the figures on this page.
Player activity
What is the ranking of RustServer_31205 against other Rust servers?
A seven-day player-hours count places RustServer_31205 at #15,344: the top 69% of every ranked server.
Is RustServer_31205 busy at the moment?
At the moment RustServer_31205 is offline, having last been seen 5 days 18 hours ago. Averaged over the past week: 0 players.
Server rules
Which map is active on RustServer_31205?
Size 3,000 and seed 14035 define the procedural map RustServer_31205 runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on RustServer_31205, and what settings does it run?
No gather rate appears in the name of RustServer_31205. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Server details
In which region is RustServer_31205 based?
You will find no region published by RustServer_31205. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 133.88.106.60:28015.
Is RustServer_31205 up, and how good is its uptime?
Offline for now: RustServer_31205 was last seen 5 days 18 hours ago. 27% is the uptime for the last 7 full days, up for 46 of 168 hours. 8 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is RustServer_31205 using?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_31205 runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does RustServer_31205 wipe, and at what times?
To tell its rhythm we would need more of RustServer_31205's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 20 days 17 hours.
Server tags
Where does RustServer_31205 appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include RustServer_31205 are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on RustServer_31205?
The game's server browser picks up these RustServer_31205 tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join RustServer_31205?
Enter client.connect 133.88.106.60:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.