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Network live 11,663 servers online 33,677 players aboard 84 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustServer_5018

Online 133.88.106.75:28015 checked 12m ago

Tracking number · connect
Wipe progress · wiped 5d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 50 players now 0% full
17-day averagepeak 6
#4,089ranktop 18%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 31 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 23 Oct, 23:48 UTC 00:48 UK · 5d ago
    Wipe delivered
    Peak
    6
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average 135 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 117 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 12 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average 22 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 11 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average 21 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

Where does RustServer_5018 place among Rust servers?

Over the past seven days, RustServer_5018 has climbed to #4,089 for player hours, putting it in the top 18% of all ranked servers.

How many players are on RustServer_5018 right now?

Checking now: 0 players on 50 slots at RustServer_5018. Averaged over the past week: 1 players, peaking at 6. Over the last 48 hours, the peak hour came at 08:00 UTC with an average of 2 players.

Server rules

Which map is active on RustServer_5018?

The game generates the procedural map on RustServer_5018 at size 3,000 with seed 22314. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on RustServer_5018?

No gather rate appears in the name of RustServer_5018. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of RustServer_5018?

There is no region published for RustServer_5018. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 133.88.106.75:28015.

How smoothly does RustServer_5018 run?

Averaged over the last 48 hours, server fps was 106, with a low of 73. The world held as many as 50,801 entities: buildings, deployables and the rest. The highest memory reading was 2,503 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is RustServer_5018 up, and how good is its uptime?

RustServer_5018 is up and online at the moment. The uptime it reports puts its last restart at about 5 days 2 hours ago. 99% is the uptime for the last 5 full days, up for 119 of 120 hours. It was first seen by Rust Wipe Tracker on 23 October 2026.

What Rust version is RustServer_5018 using?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_5018 runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What should you expect from wipe day on RustServer_5018?

6 players is the average peak across its recent wipes. After 31 hours the latest wipe's crowd hit its peak.

On what schedule does RustServer_5018 reset its map?

There are too few of RustServer_5018's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 5 days 4 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is RustServer_5018 part of?

You will find RustServer_5018 on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on RustServer_5018?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags RustServer_5018 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join RustServer_5018?

Enter client.connect 133.88.106.75:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.