Skip to the page
Network live 11,865 servers online 103,410 players aboard 555 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustServer_4739

Offline 133.88.107.138:28015 checked 4d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 4d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 50 players now 0% full
07-day averagepeak 2
#12,800ranktop 57%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct8 Oct11 Oct26 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 25 Oct, 09:23 UTC 09:23 UK · 4d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 4 Oct, 11:57 UTC 12:57 UK · 25d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    20.9 days
    Players before
    0
  3. Sat 3 Oct, 05:12 UTC 06:12 UK · 26d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    1.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average 102 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 127 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 157 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average 61 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average 188 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 344 / 350
Help desk

Quick answers

From the figures on this page.

Player count

Where does RustServer_4739 place among Rust servers?

Over the past seven days, RustServer_4739 has climbed to #12,800 for player hours, putting it in the top 57% of all ranked servers.

Is RustServer_4739 busy at the moment?

At the moment RustServer_4739 is offline, having last been seen 4 days 7 hours ago. Averaged over the past week: 0 players, peaking at 2.

Server rules

What is the current map on RustServer_4739?

Generated by the game with seed 8451, the procedural map on RustServer_4739 is size 1,000. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on RustServer_4739, and what settings does it run?

No gather rate appears in the name of RustServer_4739. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

About the server

What is the location of RustServer_4739?

There is no region published for RustServer_4739. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 133.88.107.138:28015 is its address.

How reliable is RustServer_4739, and is it currently online?

The current status for RustServer_4739 is offline, last seen 4 days 7 hours ago. 4% is the uptime for the last 7 full days, up for 6 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 3 October 2026.

What Rust version is RustServer_4739 using?

Rust network protocol 2635 and build 166652 on Linux is what RustServer_4739 runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What should you expect from wipe day on RustServer_4739?

1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

On what schedule does RustServer_4739 reset its map?

No next wipe can be predicted for RustServer_4739, which wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 4 days 10 hours.

Tags and listings

Where does RustServer_4739 appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take RustServer_4739: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.

How should you read the tags on RustServer_4739?

The game's server browser picks up these RustServer_4739 tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

How do you connect to RustServer_4739?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 133.88.107.138:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players It holds 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.