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Network live 11,855 servers online 81,723 players aboard 365 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustServer_14482

Online 133.88.116.112:28015 checked 8m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 12d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 50 players now 0% full
07-day averagepeak 1
#8,300ranktop 37%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 17 Oct, 12:04 UTC 13:04 UK · 12d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 181 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 123 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 172 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 85 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average 176 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average 237 / 700
Help desk

Quick answers

From the figures on this page.

Player activity

How does RustServer_14482 compare with other Rust servers in the rankings?

Over the past seven days, RustServer_14482 has climbed to #8,300 for player hours, putting it in the top 37% of all ranked servers.

How many players are on RustServer_14482 right now?

The current count is 0 players on 50 slots for RustServer_14482. The seven-day figures show an average of 0 players and a peak of 1.

Rules and settings

Which map is active on RustServer_14482?

Generated by the game with seed 1034224783, the procedural map on RustServer_14482 is size 3,700. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on RustServer_14482?

You will not find a gather rate in the name of RustServer_14482. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.

About the server

What location does RustServer_14482 run from?

No region is published by RustServer_14482. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 133.88.116.112:28015.

Does RustServer_14482 perform well?

Server fps over the last 48 hours averaged 52; the lowest was 31. The world held as many as 76,129 entities: buildings, deployables and the rest. Memory use peaked at 2,987 MB. Players feel a rising entity count and low fps as lag.

How reliable is RustServer_14482, and is it currently online?

RustServer_14482 is up and online at the moment. The uptime it reports puts its last restart at about 4 days 6 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 3 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does RustServer_14482 operate?

On Linux, RustServer_14482 runs Rust network protocol 2635 and build 167781. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What happens on RustServer_14482 when wipe day arrives?

2 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

When does RustServer_14482 wipe? What schedule does it follow?

To tell its rhythm we would need more of RustServer_14482's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 12 days 3 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is RustServer_14482 part of?

These Rust Wipe Tracker lists take RustServer_14482: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RustServer_14482?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags RustServer_14482 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to RustServer_14482?

Enter client.connect 133.88.116.112:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.