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Network live 11,894 servers online 101,584 players aboard 404 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustServer_2680

Online 133.88.118.195:28015 checked 11m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 20 players now 0% full
07-day averagepeak –
#15,327ranktop 69%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 16:22 UTC 17:22 UK · 27d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average 160 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 120 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 191 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 97 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average 230 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 345 / 350
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of RustServer_2680 against other Rust servers?

Over the past seven days, RustServer_2680 has climbed to #15,327 for player hours, putting it in the top 69% of all ranked servers.

How many players are on RustServer_2680 right now?

The current count is 0 players on 20 slots for RustServer_2680. Averaged over the past week: 0 players.

Server rules

What is the current map on RustServer_2680?

Generated by the game with seed 326082026, the procedural map on RustServer_2680 is size 4,250. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on RustServer_2680?

You will not find a gather rate in the name of RustServer_2680. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

Server details

What location does RustServer_2680 run from?

There is no region published for RustServer_2680. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 133.88.118.195:28015 is its address.

Does RustServer_2680 perform well?

Server fps over the last 48 hours averaged 44; the lowest was 22. The world held as many as 101,859 entities: buildings, deployables and the rest. Memory use peaked at 4,441 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of RustServer_2680, and is it online?

RustServer_2680 is up and online at the moment. About 5 days 18 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does RustServer_2680 operate?

On Linux, RustServer_2680 runs Rust network protocol 2634 and build 166586. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How does RustServer_2680 handle its wipe days?

At their busiest, its recent wipes drew an average of 2 players. After 27 hours the latest wipe's crowd hit its peak.

How often does RustServer_2680 wipe, and at what times?

Its rhythm cannot yet be told: too few of RustServer_2680's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 27 days 1 hours have passed since this world was made.

Tags and listings

Where does RustServer_2680 appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take RustServer_2680: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

How should you read the tags on RustServer_2680?

gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags RustServer_2680 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to RustServer_2680?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 133.88.118.195:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players Slot count: 20.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.