RustServer_21779
Offline 133.88.121.138:28015 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 157 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 187 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 69 / 700
- RustSpain.com | EU Main 11 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 19 / 1000
Quick answers
From the figures on this page.
Player count
How does RustServer_21779 compare with other Rust servers in the rankings?
A seven-day player-hours count places RustServer_21779 at #15,490: the top 70% of every ranked server.
What is the current population on RustServer_21779?
The last sighting of RustServer_21779 was 38 days 20 hours ago; it is offline right now.
Server rules
Which map is active on RustServer_21779?
Generated by the game with seed 20262025, the procedural map on RustServer_21779 is size 3,500. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on RustServer_21779, and what settings does it run?
The name of RustServer_21779 gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Server details
In which region is RustServer_21779 based?
There is no region published for RustServer_21779. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 133.88.121.138:28015.
How reliable is RustServer_21779, and is it currently online?
Offline for now: RustServer_21779 was last seen 38 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does RustServer_21779 operate?
On Linux, RustServer_21779 runs Rust network protocol 2632 and build 160556. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does RustServer_21779 reset its map?
To tell its rhythm we would need more of RustServer_21779's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 80 days 23 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is RustServer_21779 part of?
The Rust Wipe Tracker lists that include RustServer_21779 are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on RustServer_21779?
gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2632 (Protocol): Join only if your game runs protocol 2632; cs160556 (Build): The game build is 160556; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags RustServer_21779 publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to RustServer_21779?
Enter client.connect 133.88.121.138:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.