==RUST_SERVER_NAME==
Offline 133.88.121.224:28015 checked 26d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ABYSS | PvE | US | Vanilla | Noob Friendly 15 / 200
- [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding 24 / 200
- [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding 11 / 200
- [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly 4 / 150
- 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 31 / 200
- [EU/GER] Rust Norddeutschland PVE 5 / 100
Quick answers
From the figures on this page.
Player activity
Where does ==RUST_SERVER_NAME== place among Rust servers?
In the top 70% of all ranked servers sits ==RUST_SERVER_NAME==, at #15,895 on hours played over seven days.
What is the current population on ==RUST_SERVER_NAME==?
The last sighting of ==RUST_SERVER_NAME== was 26 days 22 hours ago; it is offline right now.
Map and rules
What is the current map on ==RUST_SERVER_NAME==?
The game generates the procedural map on ==RUST_SERVER_NAME== at size 3,500 with seed 580500824. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on ==RUST_SERVER_NAME==, and what settings does it run?
The name of ==RUST_SERVER_NAME== gives no gather rate. The game's default applies: 8 players to a group at most. You get pve here, other players cannot be fought. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Server details
In which region is ==RUST_SERVER_NAME== based?
No region is published by ==RUST_SERVER_NAME==. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 133.88.121.224:28015 is its address.
Is ==RUST_SERVER_NAME== up, and how good is its uptime?
==RUST_SERVER_NAME== is offline at the moment, with the last sighting 26 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 2 October 2026.
What Rust version is ==RUST_SERVER_NAME== using?
On Linux, ==RUST_SERVER_NAME== runs Rust network protocol 2634 and build 166586. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does ==RUST_SERVER_NAME== reset its map?
There are too few of ==RUST_SERVER_NAME=='s wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 26 days 23 hours have passed since this world was made.
Tags and filters
Where does ==RUST_SERVER_NAME== appear in Rust Wipe Tracker lists and filters?
You will find ==RUST_SERVER_NAME== on the following Rust Wipe Tracker lists: Rust community servers, unmodded and Best Rust PvE servers. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more and it appears.
How should you read the tags on ==RUST_SERVER_NAME==?
gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^p (PvE): No PvP here: the world is what threatens you are the tags ==RUST_SERVER_NAME== publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join ==RUST_SERVER_NAME==?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 133.88.121.224:28015.