4Netplayers Rust Server FR PVE
Offline 134.255.222.171:27000 checked 31d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 17 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 36 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 6 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 20 / 700
- RustSpain.com | EU Main 112 / 200
Quick answers
From the figures on this page.
Population
How does 4Netplayers Rust Server FR PVE compare with other Rust servers in the rankings?
A seven-day player-hours count places 4Netplayers Rust Server FR PVE at #16,957: the top 71% of every ranked server.
What is the current population on 4Netplayers Rust Server FR PVE?
At the moment 4Netplayers Rust Server FR PVE is offline, having last been seen 31 days 19 hours ago.
Rules and settings
On what map does 4Netplayers Rust Server FR PVE take place?
Size 4,000 and seed 1234567890 define the procedural map 4Netplayers Rust Server FR PVE runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on 4Netplayers Rust Server FR PVE, and what settings does it run?
You will not find a gather rate in the name of 4Netplayers Rust Server FR PVE. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of 4Netplayers Rust Server FR PVE?
No region is published by 4Netplayers Rust Server FR PVE. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 134.255.222.171:27000.
How reliable is 4Netplayers Rust Server FR PVE, and is it currently online?
Offline for now: 4Netplayers Rust Server FR PVE was last seen 31 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does 4Netplayers Rust Server FR PVE operate?
The version on 4Netplayers Rust Server FR PVE is Rust network protocol 2633 and build 165217, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does 4Netplayers Rust Server FR PVE reset its map?
Its rhythm cannot yet be told: too few of 4Netplayers Rust Server FR PVE's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 53 days 12 hours.
Tags and filters
Where does 4Netplayers Rust Server FR PVE appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include 4Netplayers Rust Server FR PVE are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on 4Netplayers Rust Server FR PVE?
The game's server browser picks up these 4Netplayers Rust Server FR PVE tags: gmvanilla (Game mode): Survival in vanilla form; mp14 (Max players): The server has 14 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to 4Netplayers Rust Server FR PVE?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 134.255.222.171:27000.