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Network live 11,866 servers online 94,541 players aboard 396 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

4Netplayers Rust Server

Offline 134.255.222.201:20700 checked 35d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 55d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 12 players now 0% full
07-day averagepeak –
#15,641ranktop 71%
55d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 171 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 124 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 186 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 82 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average 351 / 350
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average 249 / 700
Help desk

Quick answers

From the figures on this page.

Player activity

How does 4Netplayers Rust Server compare with other Rust servers in the rankings?

A seven-day player-hours count places 4Netplayers Rust Server at #15,641: the top 71% of every ranked server.

Is 4Netplayers Rust Server busy at the moment?

At the moment 4Netplayers Rust Server is offline, having last been seen 35 days 5 hours ago.

Rules and settings

Which map is active on 4Netplayers Rust Server?

The game generates the procedural map on 4Netplayers Rust Server at size 2,000 with seed 1078846477. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on 4Netplayers Rust Server?

No gather rate appears in the name of 4Netplayers Rust Server. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

About the server

What location does 4Netplayers Rust Server run from?

There is no region published for 4Netplayers Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 134.255.222.201:20700.

Is 4Netplayers Rust Server up, and how good is its uptime?

The current status for 4Netplayers Rust Server is offline, last seen 35 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is 4Netplayers Rust Server using?

Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers Rust Server runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How often does 4Netplayers Rust Server wipe, and at what times?

To tell its rhythm we would need more of 4Netplayers Rust Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 55 days 12 hours.

Tags and filters

Where does 4Netplayers Rust Server appear in Rust Wipe Tracker lists and filters?

You will find 4Netplayers Rust Server on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

How should you read the tags on 4Netplayers Rust Server?

The game's server browser picks up these 4Netplayers Rust Server tags: gmvanilla (Game mode): Vanilla survival gameplay; mp12 (Max players): It holds 12 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): It runs game build 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

How do you connect to 4Netplayers Rust Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 134.255.222.201:20700.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp12
Max players It holds 12 slots.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs165217
Build It runs game build 165217.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.