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Network live 11,695 servers online 53,904 players aboard 120 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

4Netplayers Rust Server

Offline 134.255.222.206:21700 checked 28d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 28d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#16,019ranktop 69%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8.2 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 23 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 1 Oct, 21:11 UTC FW 22:11 UK · 28d ago
    Force wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 23 Sep, 16:42 UTC 17:42 UK · 36d ago
    Wipe delivered
    Peak
    3
    Crowd
    held half
    Lasted
    8.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 16 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 129 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average 30 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 7 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average 40 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average 158 / 200
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of 4Netplayers Rust Server against other Rust servers?

Over the past seven days, 4Netplayers Rust Server has climbed to #16,019 for player hours, putting it in the top 69% of all ranked servers.

Is 4Netplayers Rust Server busy at the moment?

At the moment 4Netplayers Rust Server is offline, having last been seen 28 days 4 hours ago.

Map and rules

Which map is active on 4Netplayers Rust Server?

The game generates the procedural map on 4Netplayers Rust Server at size 4,000 with seed 1234567890. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for 4Netplayers Rust Server?

You will not find a gather rate in the name of 4Netplayers Rust Server. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

Operator and location

In which region is 4Netplayers Rust Server based?

You will find no region published by 4Netplayers Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 134.255.222.206:21700.

What is the uptime of 4Netplayers Rust Server, and is it online?

The current status for 4Netplayers Rust Server is offline, last seen 28 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is 4Netplayers Rust Server using?

The version on 4Netplayers Rust Server is Rust network protocol 2634 and build 166494, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How does 4Netplayers Rust Server handle its wipe days?

At their busiest, its recent wipes drew an average of 2 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 100% of recent wipes.

On what schedule does 4Netplayers Rust Server reset its map?

To tell its rhythm we would need more of 4Netplayers Rust Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 28 days 4 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is 4Netplayers Rust Server part of?

The Rust Wipe Tracker lists that include 4Netplayers Rust Server are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

What is the meaning of the server tags on 4Netplayers Rust Server?

gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags 4Netplayers Rust Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join 4Netplayers Rust Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 134.255.222.206:21700.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.