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Network live 11,846 servers online 84,816 players aboard 288 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

4Netplayers Rust PB

Online 134.255.222.49:21100 checked 10m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 10 players now 0% full
07-day averagepeak 1
#10,683ranktop 48%
27d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

01020304016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 05:31 UTC 06:31 UK · 27d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 29 Sep, 19:30 UTC 20:30 UK · 29d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    2.4 days
    Players before
    1
  3. Mon 28 Sep, 17:37 UTC 18:37 UK · 30d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 172 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 127 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average 168 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 82 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 100 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average 248 / 700
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of 4Netplayers Rust PB against other Rust servers?

Over the past seven days, 4Netplayers Rust PB has climbed to #10,683 for player hours, putting it in the top 48% of all ranked servers.

What is the current population on 4Netplayers Rust PB?

The current count is 0 players on 10 slots for 4Netplayers Rust PB. Averaged over the past week: 0 players, peaking at 1.

Map and rules

What is the current map on 4Netplayers Rust PB?

Generated by the game with seed 1724111549, the procedural map on 4Netplayers Rust PB is size 4,000. Identical size and seed give an identical map: view it on RustMaps from this page. You will see this map name: Custom Map.

Which settings and rules apply on 4Netplayers Rust PB?

No gather rate appears in the name of 4Netplayers Rust PB. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Server details

What location does 4Netplayers Rust PB run from?

You will find no region published by 4Netplayers Rust PB. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 134.255.222.49:21100.

What is the performance like on 4Netplayers Rust PB?

Averaged over the last 48 hours, server fps was 29, with a low of 23. The world held as many as 106,984 entities: buildings, deployables and the rest. Memory use peaked at 3,688 MB. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is 4Netplayers Rust PB, and is it currently online?

Right now, 4Netplayers Rust PB is online. Its reported uptime suggests a restart roughly 6 hours ago. It was up 149 of 168 hours over the last 7 full days, 89% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is 4Netplayers Rust PB using?

On Linux, 4Netplayers Rust PB runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on 4Netplayers Rust PB when wipe day arrives?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.

When does 4Netplayers Rust PB wipe? What schedule does it follow?

There is no next wipe to predict for 4Netplayers Rust PB: it wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 27 days 9 hours have passed since this world was made.

Server tags

Where does 4Netplayers Rust PB appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take 4Netplayers Rust PB: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on 4Netplayers Rust PB?

Read off the game's server browser, the tags for 4Netplayers Rust PB are: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What is the process to join 4Netplayers Rust PB?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 134.255.222.49:21100.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.