MobWars Tes | Dev Server
Offline 134.255.255.20:28030 checked 44d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 187 / 2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 88 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 61 / 200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 53 / 200
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 31 / 300
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 19 / 100
Quick answers
From the figures on this page.
Player count
What is the ranking of MobWars Tes | Dev Server against other Rust servers?
In the top – of all ranked servers sits MobWars Tes | Dev Server, at #15,025 on hours played over seven days.
How many players are on MobWars Tes | Dev Server right now?
The last sighting of MobWars Tes | Dev Server was 44 days 14 hours ago; it is offline right now.
Map and rules
Which settings and rules apply on MobWars Tes | Dev Server?
You will not find a gather rate in the name of MobWars Tes | Dev Server. Up to 8 players can join a group, the default for the game. pve is the mode, fighting between players is off. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of MobWars Tes | Dev Server?
There is no region published for MobWars Tes | Dev Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 134.255.255.20:28030.
What is the uptime of MobWars Tes | Dev Server, and is it online?
MobWars Tes | Dev Server is offline at the moment, with the last sighting 44 days 14 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is MobWars Tes | Dev Server using?
The version on MobWars Tes | Dev Server is Rust network protocol 2633 and build 163794, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does MobWars Tes | Dev Server reset its map?
Its rhythm cannot yet be told: too few of MobWars Tes | Dev Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 55 days 17 hours.
Server tags
Where does MobWars Tes | Dev Server appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take MobWars Tes | Dev Server: Modded Rust servers and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on MobWars Tes | Dev Server?
The game's server browser picks up these MobWars Tes | Dev Server tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): No PvP here: the world is what threatens you; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join MobWars Tes | Dev Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 134.255.255.20:28030.