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Network live 11,750 servers online 59,433 players aboard 137 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Buckit's Backyard

Online 134.41.82.44:28015 checked 8m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 5d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,405ranktop 69%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

20.9 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 22 Oct, 14:51 UTC 15:51 UK · 5d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct, 17:54 UTC FW 18:54 UK · 26d ago
    Force wipe delivered
    Peak
    3
    Crowd
    halved by day 4
    Lasted
    20.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average 69 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 125 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average 83 / 225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 25 / 200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average 75 / 700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 17 / 1000
Help desk

Quick answers

From the figures on this page.

Population

Where does Buckit's Backyard place among Rust servers?

A seven-day player-hours count places Buckit's Backyard at #15,405: the top 69% of every ranked server.

What is the current population on Buckit's Backyard?

At the moment 0 players are on Buckit's Backyard, which has 50 slots. The seven-day average for this server is 0 players.

Rules and settings

What is the current map on Buckit's Backyard?

The game generates the procedural map on Buckit's Backyard at size 4,300 with seed 1291862314. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on Buckit's Backyard, and what settings does it run?

No gather rate appears in the name of Buckit's Backyard. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

Server details

What location does Buckit's Backyard run from?

There is no region published for Buckit's Backyard. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 134.41.82.44:28015 is its address.

Does Buckit's Backyard perform well?

Server fps over the last 48 hours averaged 111; the lowest was 76. The world held as many as 103,622 entities: buildings, deployables and the rest. The highest memory reading was 3,553 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is Buckit's Backyard up, and how good is its uptime?

Right now, Buckit's Backyard is online. Its reported uptime suggests a restart roughly 5 hours ago. 63% is the uptime for the last 7 full days, up for 106 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Buckit's Backyard using?

Rust network protocol 2635 and build 168909 on Linux is what Buckit's Backyard runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What happens on Buckit's Backyard when wipe day arrives?

2 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 4.

On what schedule does Buckit's Backyard reset its map?

Its rhythm cannot yet be told: too few of Buckit's Backyard's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 5 days 8 hours.

Tags and listings

Where does Buckit's Backyard appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Buckit's Backyard: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the server tags on Buckit's Backyard?

Read off the game's server browser, the tags for Buckit's Backyard are: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to Buckit's Backyard?

Enter client.connect 134.41.82.44:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.