Local Staging Test Server
Offline 135.136.22.169:28015 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 528 / 250
- Rustoria.co - EU East Long 352 / 325
- Rustoria.co - EU Main 35 / 250
- Rusty Moose |EU Main| 39 / 250
- Rustoria.co - EU East Medium 156 / 200
- Rustafied.com - EU Friday 75 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of Local Staging Test Server against other Rust servers?
A seven-day player-hours count places Local Staging Test Server at #15,260: the top 64% of every ranked server.
Is Local Staging Test Server busy at the moment?
At the moment Local Staging Test Server is offline, having last been seen 27 days 8 hours ago.
Map and rules
What are the rules on Local Staging Test Server, and what settings does it run?
No gather rate appears in the name of Local Staging Test Server. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of Local Staging Test Server?
No region is published by Local Staging Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 135.136.22.169:28015.
Is Local Staging Test Server up, and how good is its uptime?
The current status for Local Staging Test Server is offline, last seen 27 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 1 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Local Staging Test Server operate?
The version on Local Staging Test Server is Rust network protocol 2634 and build 166440, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does Local Staging Test Server wipe? What schedule does it follow?
To tell its rhythm we would need more of Local Staging Test Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 28 days 13 hours have passed since this world was made.
Server tags
Where does Local Staging Test Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Local Staging Test Server: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Local Staging Test Server?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166440 (Build): The game build is 166440; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags Local Staging Test Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to Local Staging Test Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 135.136.22.169:28015.