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Network live 11,686 servers online 53,260 players aboard 120 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte Rust Server

Online 135.148.10.244:24445 checked 13m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 4d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 40 players now 0% full
07-day averagepeak 3
#8,073ranktop 36%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct30 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 25 Oct, 15:32 UTC 15:32 UK · 4d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 15 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 130 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average 31 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 8 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average 38 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average 150 / 200
Help desk

Quick answers

From the figures on this page.

Player count

Where does A Shockbyte Rust Server place among Rust servers?

In the top 36% of all ranked servers sits A Shockbyte Rust Server, at #8,073 on hours played over seven days.

Is A Shockbyte Rust Server busy at the moment?

The current count is 0 players on 40 slots for A Shockbyte Rust Server. The seven-day figures show an average of 0 players and a peak of 3.

Rules and settings

On what map does A Shockbyte Rust Server take place?

Generated by the game with seed 50000, the procedural map on A Shockbyte Rust Server is size 1,500. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.

Which settings and rules apply on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.

Operator and location

In which region is A Shockbyte Rust Server based?

No region is published by A Shockbyte Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 135.148.10.244:24445.

Does A Shockbyte Rust Server perform well?

The 48-hour average for server fps stands at 238, never dipping below 230. Buildings, deployables and all the rest of the world pushed its entity count as high as 7,331. 3,686 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

Is A Shockbyte Rust Server up, and how good is its uptime?

Right now, A Shockbyte Rust Server is online. About 4 days 8 hours ago is when it last restarted, judged by the uptime it gives. It was up 95 of 96 hours over the last 4 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 25 October 2026.

What Rust version is A Shockbyte Rust Server using?

The version on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How does A Shockbyte Rust Server handle its wipe days?

At their busiest, its recent wipes drew an average of 3 players. On the latest wipe, 0 hours passed before the crowd peaked.

When does A Shockbyte Rust Server wipe? What schedule does it follow?

To tell its rhythm we would need more of A Shockbyte Rust Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 4 days 10 hours have passed since this world was made.

Tags and listings

Where does A Shockbyte Rust Server appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include A Shockbyte Rust Server are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags A Shockbyte Rust Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What steps do you take to join A Shockbyte Rust Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 135.148.10.244:24445.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp40
Max players It holds 40 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.