Spartanhiro016's Server
Offline 135.148.134.31:24020 checked 41d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 24 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 44 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 9 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 28 / 700
- RustSpain.com | EU Main 51 / 200
Quick answers
From the figures on this page.
Player activity
How does Spartanhiro016's Server compare with other Rust servers in the rankings?
Over the past seven days, Spartanhiro016's Server has climbed to #15,490 for player hours, putting it in the top 69% of all ranked servers.
What is the current population on Spartanhiro016's Server?
The last sighting of Spartanhiro016's Server was 41 days 17 hours ago; it is offline right now.
Rules and settings
Which map is active on Spartanhiro016's Server?
The game generates the procedural map that Spartanhiro016's Server runs.
Which settings and rules apply on Spartanhiro016's Server?
The name of Spartanhiro016's Server gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of Spartanhiro016's Server?
No region is published by Spartanhiro016's Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 135.148.134.31:24020.
How reliable is Spartanhiro016's Server, and is it currently online?
Offline for now: Spartanhiro016's Server was last seen 41 days 17 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 18 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Spartanhiro016's Server operate?
On Linux, Spartanhiro016's Server runs Rust network protocol 2633 and build 164530. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does Spartanhiro016's Server wipe? What schedule does it follow?
To tell its rhythm we would need more of Spartanhiro016's Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 41 days 18 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Spartanhiro016's Server part of?
These Rust Wipe Tracker lists take Spartanhiro016's Server: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Spartanhiro016's Server?
gmrust (Game mode): Survival in standard Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Spartanhiro016's Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join Spartanhiro016's Server?
Enter client.connect 135.148.134.31:24020 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.