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Network live 11,696 servers online 36,352 players aboard 94 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly

Online NA 135.148.136.6:60405 checked 5m ago

biweekly wipes vanillamoddedoxidepve
Tracking number · connect
Wipe progress · wiped 13d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 16h · high confidence
20/ 100 players now 20% full
137-day averagepeak 33
#798ranktop 4% · #123 in NA
13d agolast wipebiweekly schedule
7d 16hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
01020304003:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

025507510003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 16h.

The force wipe · high confidence
28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
40wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 10.5

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 14d 15hThu 12 Nov, 17:58 UTC17:58 UK
  3. 35d 16hThu 3 Dec, 19:00 UTC19:00 UKFW
  4. 42d 15hThu 10 Dec, 17:58 UTC17:58 UK

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 6 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 16h
    Next wipe expected · the force wipe
  2. Thu 15 Oct, 17:58 UTC 18:58 UK · 13d ago
    Wipe delivered
    Peak
    38
    Crowd
    –
    Lasted
    running
    Players before
    7
  3. Thu 1 Oct, 18:02 UTC FW 19:02 UK · 27d ago
    Force wipe delivered
    Peak
    43
    Crowd
    halved by day 10
    Lasted
    14 days
    Players before
    2
  4. Thu 17 Sep, 17:58 UTC 18:58 UK · 41d ago
    Wipe delivered
    Peak
    38
    Crowd
    halved by day 11
    Lasted
    14 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

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The same kind of game, then region, group limit, rate and wipes.

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  2. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 104 on average 151 / 200
  3. Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 34 on average 24 / 200
  4. LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 14 on average 16 / 30
  5. ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No LosNA · groups of 12+ · biweekly · 12 on average 17 / 100
  6. US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-ProNA · groups of 8+ · biweekly · 6 on average 16 / 50
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly against other Rust servers?

Ranked #798 on player hours over the last seven days, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is #123 in North America and in the top 4% of all ranked servers.

What is the current population on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

The current count is 20 players on 100 slots for [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly. The seven-day figures show an average of 13 players and a peak of 33. The busiest hour over the last 48 hours was 03:00 UTC, averaging 28 players.

Map and rules

What is the current map on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

The game generates the procedural map on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly at size 4,500 with seed 467147874. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

You will not find a gather rate in the name of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly. 6 players is the most a group can hold. You get pve here, fighting between players is off. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. Vanilla is the label it uses for itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, Valve's anti-cheat, is switched on.

Operator and location

What location does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly run from?

With its NA tag, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly places itself in North America. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 135.148.136.6:60405.

How smoothly does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly run?

The 48-hour average for server fps stands at 67, never dipping below 46. Buildings, deployables and all the rest of the world pushed its entity count as high as 254,822. Memory use peaked at 6,627 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly, and is it online?

You can find [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly online at present. The uptime it reports puts its last restart at about 18 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly using?

The version on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly when wipe day arrives?

At their busiest, its recent wipes drew an average of 40 players. After 6 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. By day 10.5 it had fallen below half where the crowd did not hold.

When does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly wipe? What schedule does it follow?

Wipes at [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly come every 4 weeks on Thursday at 17:58 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. You are playing a world created 13 days 8 hours. In its tags it posts a wipe every two weeks.

Server tags

Where does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly appear across the Rust Wipe Tracker lists and filters?

You will find [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly on the following Rust Wipe Tracker lists: Modded Rust servers, Best Rust PvE servers, Rust zombie servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.

How should you read the tags on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts6 (Group limit): Teams are limited to 6 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): Server browser category: North America are the tags [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What steps do you take to join [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 135.148.136.6:60405. https://www.goldenhourrust.com/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts6
Group limit Teams are limited to 6 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla Played as Facepunch ships it, with rates, kits and rules unchanged.

Gameplay

^p
PvE The world provides the danger, not other players.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America Server browser category: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.