Evan's ShockByte Server
Online 135.148.15.103:27700 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 162 / 250
- Rustoria.co - EU East Long 152 / 200
- Rusty Moose |EU Main| 14 / 250
- Rustoria.co - EU Main 14 / 250
- Rustafied.com - EU Friday 18 / 100
- Rustoria.co - EU East Medium 66 / 200
Quick answers
From the figures on this page.
Player activity
How does Evan's ShockByte Server compare with other Rust servers in the rankings?
A seven-day player-hours count places Evan's ShockByte Server at #6,950: the top 31% of every ranked server.
What is the current population on Evan's ShockByte Server?
At the moment 0 players are on Evan's ShockByte Server, which has 40 slots. Averaged over the past week: 0 players, peaking at 2.
Server rules
What is the current map on Evan's ShockByte Server?
Size 1,500 and seed 50000 define the procedural map Evan's ShockByte Server runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for Evan's ShockByte Server?
No gather rate appears in the name of Evan's ShockByte Server. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of Evan's ShockByte Server?
No region is published by Evan's ShockByte Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 135.148.15.103:27700.
How smoothly does Evan's ShockByte Server run?
Server fps over the last 48 hours averaged 237; the lowest was 224. Buildings, deployables and all the rest of the world pushed its entity count as high as 8,446. The highest memory reading was 3,452 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is Evan's ShockByte Server, and is it currently online?
Right now, Evan's ShockByte Server is online. About 6 days 6 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 21 October 2026.
What Rust version is Evan's ShockByte Server using?
The version on Evan's ShockByte Server is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does Evan's ShockByte Server wipe? What schedule does it follow?
To tell its rhythm we would need more of Evan's ShockByte Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 8 days 6 hours have passed since this world was made.
Tags and filters
Where does Evan's ShockByte Server appear in Rust Wipe Tracker lists and filters?
You will find Evan's ShockByte Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on Evan's ShockByte Server?
Read off the game's server browser, the tags for Evan's ShockByte Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join Evan's ShockByte Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 135.148.15.103:27700.