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Network live 11,628 servers online 32,585 players aboard 64 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Evan's ShockByte Server

Online 135.148.15.103:27700 checked 11m ago

Tracking number · connect
Wipe progress · wiped 8d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 40 players now 0% full
07-day averagepeak 2
#6,950ranktop 31%
8d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average 162 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 152 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 14 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average 14 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 18 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average 66 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

How does Evan's ShockByte Server compare with other Rust servers in the rankings?

A seven-day player-hours count places Evan's ShockByte Server at #6,950: the top 31% of every ranked server.

What is the current population on Evan's ShockByte Server?

At the moment 0 players are on Evan's ShockByte Server, which has 40 slots. Averaged over the past week: 0 players, peaking at 2.

Server rules

What is the current map on Evan's ShockByte Server?

Size 1,500 and seed 50000 define the procedural map Evan's ShockByte Server runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for Evan's ShockByte Server?

No gather rate appears in the name of Evan's ShockByte Server. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of Evan's ShockByte Server?

No region is published by Evan's ShockByte Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 135.148.15.103:27700.

How smoothly does Evan's ShockByte Server run?

Server fps over the last 48 hours averaged 237; the lowest was 224. Buildings, deployables and all the rest of the world pushed its entity count as high as 8,446. The highest memory reading was 3,452 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is Evan's ShockByte Server, and is it currently online?

Right now, Evan's ShockByte Server is online. About 6 days 6 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 21 October 2026.

What Rust version is Evan's ShockByte Server using?

The version on Evan's ShockByte Server is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

When does Evan's ShockByte Server wipe? What schedule does it follow?

To tell its rhythm we would need more of Evan's ShockByte Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 8 days 6 hours have passed since this world was made.

Tags and filters

Where does Evan's ShockByte Server appear in Rust Wipe Tracker lists and filters?

You will find Evan's ShockByte Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

How should you read the tags on Evan's ShockByte Server?

Read off the game's server browser, the tags for Evan's ShockByte Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join Evan's ShockByte Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 135.148.15.103:27700.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp40
Max players Slot count: 40.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.