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Network live 11,622 servers online 33,162 players aboard 74 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte x Discord Production Rust Server

Online 135.148.15.35:28800 checked 6m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 17d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 40 players now 0% full
07-day averagepeak 1
#13,722ranktop 62%
17d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average 52 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 134 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 70 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 20 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 3 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 6 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

Where does A Shockbyte x Discord Production Rust Server place among Rust servers?

Over the past seven days, A Shockbyte x Discord Production Rust Server has climbed to #13,722 for player hours, putting it in the top 62% of all ranked servers.

How many players are on A Shockbyte x Discord Production Rust Server right now?

Checking now: 0 players on 40 slots at A Shockbyte x Discord Production Rust Server. The seven-day figures show an average of 0 players and a peak of 1.

Server rules

What is the current map on A Shockbyte x Discord Production Rust Server?

Generated by the game with seed 50000, the procedural map on A Shockbyte x Discord Production Rust Server is size 1,500. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on A Shockbyte x Discord Production Rust Server, and what settings does it run?

The name of A Shockbyte x Discord Production Rust Server gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

Server details

What is the location of A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 135.148.15.35:28800.

Does A Shockbyte x Discord Production Rust Server perform well?

Averaged over the last 48 hours, server fps was 234, with a low of 222. The world held as many as 9,085 entities: buildings, deployables and the rest. The highest memory reading was 3,530 MB. Players feel a rising entity count and low fps as lag.

How reliable is A Shockbyte x Discord Production Rust Server, and is it currently online?

You can find A Shockbyte x Discord Production Rust Server online at present. About 3 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 12 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is A Shockbyte x Discord Production Rust Server using?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How often does A Shockbyte x Discord Production Rust Server wipe, and at what times?

To tell its rhythm we would need more of A Shockbyte x Discord Production Rust Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 17 days 1 hours.

Tags and listings

Where does A Shockbyte x Discord Production Rust Server appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take A Shockbyte x Discord Production Rust Server: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser picks up these A Shockbyte x Discord Production Rust Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join A Shockbyte x Discord Production Rust Server?

Enter client.connect 135.148.15.35:28800 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp40
Max players Slot count: 40.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.