rust6424
Online 135.148.150.128:60433 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 12h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 12hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 20 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 6 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 79 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 44 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 3 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 62 / 1000
Quick answers
From the figures on this page.
Player count
Where does rust6424 place among Rust servers?
Over the past seven days, rust6424 has climbed to #10,220 for player hours, putting it in the top 46% of all ranked servers.
How many players are on rust6424 right now?
Checking now: 0 players on 100 slots at rust6424. Averaged over the past week: 0 players, peaking at 2.
Map and rules
On what map does rust6424 take place?
Size 3,000 and seed 831131816 define the procedural map rust6424 runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on rust6424?
You will not find a gather rate in the name of rust6424. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of rust6424?
You will find no region published by rust6424. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 135.148.150.128:60433 is its address.
What is the performance like on rust6424?
Averaged over the last 48 hours, server fps was 179, with a low of 12. Buildings, deployables and all the rest of the world pushed its entity count as high as 51,469. Memory use peaked at 2,584 MB. Players feel a rising entity count and low fps as lag.
What is the uptime of rust6424, and is it online?
You can find rust6424 online at present. The uptime it reports puts its last restart at about 3 days 14 hours ago. It was up 71 of 72 hours over the last 3 full days, 99% of the time. 25 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is rust6424 using?
On Linux, rust6424 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does rust6424 reset its map?
The estimate for rust6424's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. You are playing a world created 3 days 17 hours. A wipe every month is the schedule given in its tags.
Tags and listings
Where does rust6424 appear across the Rust Wipe Tracker lists and filters?
You will find rust6424 on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the tags on rust6424?
The game's server browser picks up these rust6424 tags: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to rust6424?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 135.148.150.128:60433.