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Network live 11,869 servers online 90,153 players aboard 374 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[US] Scrap Kings 2x | BiWeekly | Quad

Online 135.148.150.139:60403 checked 8m ago

2x biweekly wipes vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Sat 31 Oct, 04:13 UK Sat 31 Oct, 04:13 UTC in 1d 12h · low confidence
0/ 250 players now 0% full
07-day averagepeak 1
#14,838ranktop 67%
26d agolast wipebiweekly schedule
1d 12hnext wipeSat 31 Oct, 04:13 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Saturday 31 October, 04:13 UTC · 04:13 UK, in 1d 12h.

Its biweekly schedule tag · low confidence
1wipe-day peakplayers, last three wipes

Coming wipes

  1. 1d 12hSat 31 Oct, 04:13 UTC04:13 UK
  2. 7d 3hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 15d 12hSat 14 Nov, 04:13 UTC04:13 UK
  4. 29d 12hSat 28 Nov, 04:13 UTC04:13 UK
  5. 35d 3hThu 3 Dec, 19:00 UTC19:00 UKFW
  6. 43d 12hSat 12 Dec, 04:13 UTC04:13 UK

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 31 Oct, 04:13 UTC04:13 UK · in 1d 12h
    Next wipe expected · its biweekly schedule tag
  2. Sat 3 Oct, 04:13 UTC 05:13 UK · 26d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - US 2X Medium | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · biweekly · 10 on average 5 / 100
  2. [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!NA · groups of 8+ · 2x · biweekly · 2 on average 0 / 75
  3. (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVPNA · groups of 8+ · 2x · biweekly · 2 on average 1 / 100
  4. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 377 on average 136 / 200
  5. US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 156 on average 53 / 200
  6. HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 129 on average 117 / 115
Help desk

Quick answers

From the figures on this page.

Player count

How does [US] Scrap Kings 2x | BiWeekly | Quad compare with other Rust servers in the rankings?

A seven-day player-hours count places [US] Scrap Kings 2x | BiWeekly | Quad at #14,838: the top 67% of every ranked server.

How many players are on [US] Scrap Kings 2x | BiWeekly | Quad right now?

At the moment 0 players are on [US] Scrap Kings 2x | BiWeekly | Quad, which has 250 slots. The seven-day figures show an average of 0 players and a peak of 1.

Rules and settings

Which map is active on [US] Scrap Kings 2x | BiWeekly | Quad?

The game generates the procedural map on [US] Scrap Kings 2x | BiWeekly | Quad at size 2,500 with seed 1. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on [US] Scrap Kings 2x | BiWeekly | Quad?

The name of [US] Scrap Kings 2x | BiWeekly | Quad announces 2x gathering. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. By its own description it is vanilla: no altered rates, kits or rules: the game as shipped by Facepunch. The VAC anti-cheat from Valve is enabled.

About the server

In which region is [US] Scrap Kings 2x | BiWeekly | Quad based?

Its name points to North America, while [US] Scrap Kings 2x | BiWeekly | Quad publishes no region tag. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 135.148.150.139:60403.

What is the performance like on [US] Scrap Kings 2x | BiWeekly | Quad?

Averaged over the last 48 hours, server fps was 232, with a low of 162. Buildings, deployables and all the rest of the world pushed its entity count as high as 30,891. The highest memory reading was 1,573 MB. Players feel a rising entity count and low fps as lag.

How reliable is [US] Scrap Kings 2x | BiWeekly | Quad, and is it currently online?

[US] Scrap Kings 2x | BiWeekly | Quad is up and online at the moment. The uptime it reports puts its last restart at about 8 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is [US] Scrap Kings 2x | BiWeekly | Quad using?

On Linux, [US] Scrap Kings 2x | BiWeekly | Quad runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What happens on [US] Scrap Kings 2x | BiWeekly | Quad when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. After 4 hours the latest wipe's crowd hit its peak.

On what schedule does [US] Scrap Kings 2x | BiWeekly | Quad reset its map?

The prediction is taken from its tag, as [US] Scrap Kings 2x | BiWeekly | Quad has too few wipes on record to confirm the schedule. You can expect its next wipe on Saturday 31 October at 04:13 UTC. The world it is running was made 26 days 11 hours. Its tags give the wipe schedule as every two weeks.

Tags and filters

Where does [US] Scrap Kings 2x | BiWeekly | Quad appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take [US] Scrap Kings 2x | BiWeekly | Quad: Rust servers with a 2x gather rate, Modded Rust servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

How should you read the tags on [US] Scrap Kings 2x | BiWeekly | Quad?

The game's server browser picks up these [US] Scrap Kings 2x | BiWeekly | Quad tags: gmvanilla (Game mode): This is vanilla survival; mp250 (Max players): It holds 250 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What is the process to join [US] Scrap Kings 2x | BiWeekly | Quad?

Enter client.connect 135.148.150.139:60403 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^b,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp250
Max players It holds 250 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as shipped by Facepunch.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.