[US] Scrap Kings 2x | BiWeekly | Quad
Online 135.148.150.139:60403 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 04:13 UTC · 04:13 UK, in 1d 12h.
Its biweekly schedule tag · low confidenceComing wipes
- 1d 12hSat 31 Oct, 04:13 UTC04:13 UK
- 7d 3hThu 5 Nov, 19:00 UTC19:00 UKFW
- 15d 12hSat 14 Nov, 04:13 UTC04:13 UK
- 29d 12hSat 28 Nov, 04:13 UTC04:13 UK
- 35d 3hThu 3 Dec, 19:00 UTC19:00 UKFW
- 43d 12hSat 12 Dec, 04:13 UTC04:13 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 31 Oct, 04:13 UTC04:13 UK · in 1d 12hNext wipe expected · its biweekly schedule tag
-
Sat 3 Oct, 04:13 UTC 05:13 UK · 26d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Atlas - US 2X Medium | Vanilla+ | No BP Wipes 5 / 100
- [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! 0 / 75
- (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP 1 / 100
- Atlas - US 2X Monthly | Vanilla+ | No BP Wipes 136 / 200
- US Limitless 2x Monthly Main | No BP Wipes | x2 53 / 200
- HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED 117 / 115
Quick answers
From the figures on this page.
Player count
How does [US] Scrap Kings 2x | BiWeekly | Quad compare with other Rust servers in the rankings?
A seven-day player-hours count places [US] Scrap Kings 2x | BiWeekly | Quad at #14,838: the top 67% of every ranked server.
How many players are on [US] Scrap Kings 2x | BiWeekly | Quad right now?
At the moment 0 players are on [US] Scrap Kings 2x | BiWeekly | Quad, which has 250 slots. The seven-day figures show an average of 0 players and a peak of 1.
Rules and settings
Which map is active on [US] Scrap Kings 2x | BiWeekly | Quad?
The game generates the procedural map on [US] Scrap Kings 2x | BiWeekly | Quad at size 2,500 with seed 1. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on [US] Scrap Kings 2x | BiWeekly | Quad?
The name of [US] Scrap Kings 2x | BiWeekly | Quad announces 2x gathering. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. By its own description it is vanilla: no altered rates, kits or rules: the game as shipped by Facepunch. The VAC anti-cheat from Valve is enabled.
About the server
In which region is [US] Scrap Kings 2x | BiWeekly | Quad based?
Its name points to North America, while [US] Scrap Kings 2x | BiWeekly | Quad publishes no region tag. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 135.148.150.139:60403.
What is the performance like on [US] Scrap Kings 2x | BiWeekly | Quad?
Averaged over the last 48 hours, server fps was 232, with a low of 162. Buildings, deployables and all the rest of the world pushed its entity count as high as 30,891. The highest memory reading was 1,573 MB. Players feel a rising entity count and low fps as lag.
How reliable is [US] Scrap Kings 2x | BiWeekly | Quad, and is it currently online?
[US] Scrap Kings 2x | BiWeekly | Quad is up and online at the moment. The uptime it reports puts its last restart at about 8 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is [US] Scrap Kings 2x | BiWeekly | Quad using?
On Linux, [US] Scrap Kings 2x | BiWeekly | Quad runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What happens on [US] Scrap Kings 2x | BiWeekly | Quad when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. After 4 hours the latest wipe's crowd hit its peak.
On what schedule does [US] Scrap Kings 2x | BiWeekly | Quad reset its map?
The prediction is taken from its tag, as [US] Scrap Kings 2x | BiWeekly | Quad has too few wipes on record to confirm the schedule. You can expect its next wipe on Saturday 31 October at 04:13 UTC. The world it is running was made 26 days 11 hours. Its tags give the wipe schedule as every two weeks.
Tags and filters
Where does [US] Scrap Kings 2x | BiWeekly | Quad appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take [US] Scrap Kings 2x | BiWeekly | Quad: Rust servers with a 2x gather rate, Modded Rust servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
How should you read the tags on [US] Scrap Kings 2x | BiWeekly | Quad?
The game's server browser picks up these [US] Scrap Kings 2x | BiWeekly | Quad tags: gmvanilla (Game mode): This is vanilla survival; mp250 (Max players): It holds 250 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join [US] Scrap Kings 2x | BiWeekly | Quad?
Enter client.connect 135.148.150.139:60403 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.