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Network live 11,668 servers online 51,773 players aboard 133 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Rust Server

Online 135.148.40.227:28015 checked 11m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ ? players now
07-day averagepeak 3
#5,720ranktop 26%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

01020304010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 01:15 UTC 02:15 UK · 27d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 127 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 131 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 190 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 68 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 8 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 22 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

How does A Rust Server compare with other Rust servers in the rankings?

A seven-day player-hours count places A Rust Server at #5,720: the top 26% of every ranked server.

What is the current population on A Rust Server?

A Rust Server is showing 0 players at the moment. The seven-day figures show an average of 0 players and a peak of 3. The busiest hour over the last 48 hours was 15:00 UTC, averaging 2 players.

Map and rules

What is the current map on A Rust Server?

Size 4,500 and seed 1337 define the procedural map A Rust Server runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: Custom Map.

What are the rules on A Rust Server, and what settings does it run?

The name of A Rust Server gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is not active.

Operator and location

What location does A Rust Server run from?

You will find no region published by A Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 135.148.40.227:28015 is its address.

Does A Rust Server perform well?

The 48-hour average for server fps stands at 29, never dipping below 4. Buildings, deployables and all the rest of the world pushed its entity count as high as 134,804. The highest memory reading was 3,824 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is A Rust Server up, and how good is its uptime?

A Rust Server is up and online at the moment. About 20 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is A Rust Server using?

On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What happens on A Rust Server when wipe day arrives?

At their busiest, its recent wipes drew an average of 2 players. After 33 hours the latest wipe's crowd hit its peak.

On what schedule does A Rust Server reset its map?

There are too few of A Rust Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 27 days 8 hours.

Tags and listings

Where does A Rust Server appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take A Rust Server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

How should you read the tags on A Rust Server?

The game's server browser picks up these A Rust Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What is the process to join A Rust Server?

Enter client.connect 135.148.40.227:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. https://www.youtube.com/watch?v=dQw4w9WgXcQ&feature=youtu.be is its website.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players Slot count: 0.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.