Rust Server (RustAT)
Offline 135.181.169.106:28015 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 195 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 82 / 700
- RustSpain.com | EU Main 32 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 282 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 30 / 1000
Quick answers
From the figures on this page.
Player activity
How does Rust Server (RustAT) compare with other Rust servers in the rankings?
In the top 70% of all ranked servers sits Rust Server (RustAT), at #15,271 on hours played over seven days.
How many players are on Rust Server (RustAT) right now?
At the moment Rust Server (RustAT) is offline, having last been seen 10 days 23 hours ago.
Server rules
Which map is active on Rust Server (RustAT)?
A procedural map, generated by the game, is what Rust Server (RustAT) runs.
What are the rules on Rust Server (RustAT), and what settings does it run?
The name of Rust Server (RustAT) gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.
About the server
In which region is Rust Server (RustAT) based?
You will find no region published by Rust Server (RustAT). A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 135.181.169.106:28015.
How reliable is Rust Server (RustAT), and is it currently online?
Offline for now: Rust Server (RustAT) was last seen 10 days 23 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 18 October 2026.
What Rust version is Rust Server (RustAT) using?
On Windows, Rust Server (RustAT) runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does Rust Server (RustAT) reset its map?
To tell its rhythm we would need more of Rust Server (RustAT)'s wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 10 days 23 hours.
Tags and listings
Where does Rust Server (RustAT) appear in Rust Wipe Tracker lists and filters?
You will find Rust Server (RustAT) on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on Rust Server (RustAT)?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here are the tags Rust Server (RustAT) publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join Rust Server (RustAT)?
Enter client.connect 135.181.169.106:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.