RustLevels (Mods Creations/Testing)
Offline 135.84.9.54:28025 checked 42d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 94 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 102 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 82 / 700
- RustSpain.com | EU Main 28 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 18 / 1000
Quick answers
From the figures on this page.
Player count
Where does RustLevels (Mods Creations/Testing) place among Rust servers?
A seven-day player-hours count places RustLevels (Mods Creations/Testing) at #15,509: the top – of every ranked server.
What is the current population on RustLevels (Mods Creations/Testing)?
The last sighting of RustLevels (Mods Creations/Testing) was 42 days 10 hours ago; it is offline right now.
Map and rules
On what map does RustLevels (Mods Creations/Testing) take place?
A procedural map, generated by the game, is what RustLevels (Mods Creations/Testing) runs.
Which settings and rules apply on RustLevels (Mods Creations/Testing)?
You will not find a gather rate in the name of RustLevels (Mods Creations/Testing). Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is RustLevels (Mods Creations/Testing) based?
There is no region published for RustLevels (Mods Creations/Testing). Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 135.84.9.54:28025.
What is the uptime of RustLevels (Mods Creations/Testing), and is it online?
Offline for now: RustLevels (Mods Creations/Testing) was last seen 42 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 16 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is RustLevels (Mods Creations/Testing) using?
The version on RustLevels (Mods Creations/Testing) is Rust network protocol 2633 and build 163794, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
When does RustLevels (Mods Creations/Testing) wipe? What schedule does it follow?
There are too few of RustLevels (Mods Creations/Testing)'s wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 42 days 14 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is RustLevels (Mods Creations/Testing) part of?
The Rust Wipe Tracker lists that include RustLevels (Mods Creations/Testing) are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on RustLevels (Mods Creations/Testing)?
The game's server browser picks up these RustLevels (Mods Creations/Testing) tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join RustLevels (Mods Creations/Testing)?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 135.84.9.54:28025.