Local Rust Server [No EAC]
Offline 136.144.42.240:28015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 38 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 62 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 14 / 700
- RustSpain.com | EU Main 2 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 3 / 1000
Quick answers
From the figures on this page.
Population
Where does Local Rust Server [No EAC] place among Rust servers?
In the top 62% of all ranked servers sits Local Rust Server [No EAC], at #13,590 on hours played over seven days.
Is Local Rust Server [No EAC] busy at the moment?
At the moment Local Rust Server [No EAC] is offline, having last been seen 17 days 13 hours ago.
Rules and settings
On what map does Local Rust Server [No EAC] take place?
The map on Local Rust Server [No EAC] is procedural, produced by the game.
What are the rules on Local Rust Server [No EAC], and what settings does it run?
The name of Local Rust Server [No EAC] gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is not active.
About the server
What is the location of Local Rust Server [No EAC]?
There is no region published for Local Rust Server [No EAC]. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 136.144.42.240:28015.
How reliable is Local Rust Server [No EAC], and is it currently online?
The current status for Local Rust Server [No EAC] is offline, last seen 17 days 13 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 11 October 2026.
On what Rust version does Local Rust Server [No EAC] operate?
On Windows, Local Rust Server [No EAC] runs Rust network protocol 2634 and build 166494. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does Local Rust Server [No EAC] wipe? What schedule does it follow?
To tell its rhythm we would need more of Local Rust Server [No EAC]'s wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 27 days 1 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Local Rust Server [No EAC] part of?
These Rust Wipe Tracker lists take Local Rust Server [No EAC]: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local Rust Server [No EAC]?
Read off the game's server browser, the tags for Local Rust Server [No EAC] are: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join Local Rust Server [No EAC]?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 136.144.42.240:28015.