BizRust Carbon Dev
Offline 136.148.222.65:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 35 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 130 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 63 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 20 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 60 / 700
- RustSpain.com | EU Main 256 / 310
Quick answers
From the figures on this page.
Player activity
Where does BizRust Carbon Dev place among Rust servers?
In the top 51% of all ranked servers sits BizRust Carbon Dev, at #11,458 on hours played over seven days.
What is the current population on BizRust Carbon Dev?
The last sighting of BizRust Carbon Dev was 3 days 19 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1.
Map and rules
Which settings and rules apply on BizRust Carbon Dev?
No gather rate appears in the name of BizRust Carbon Dev. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.
About the server
What location does BizRust Carbon Dev run from?
No region is published by BizRust Carbon Dev. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 136.148.222.65:28015.
What is the uptime of BizRust Carbon Dev, and is it online?
Offline for now: BizRust Carbon Dev was last seen 3 days 19 hours ago. It was up 0 of 48 hours over the last 2 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 26 October 2026.
On what Rust version does BizRust Carbon Dev operate?
On Windows, BizRust Carbon Dev runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does BizRust Carbon Dev wipe? What schedule does it follow?
There are too few of BizRust Carbon Dev's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 4 days 7 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is BizRust Carbon Dev part of?
These Rust Wipe Tracker lists take BizRust Carbon Dev: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week and it appears.
How should you read the tags on BizRust Carbon Dev?
The game's server browser picks up these BizRust Carbon Dev tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): It holds 500 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to BizRust Carbon Dev?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 136.148.222.65:28015.