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Network live 11,765 servers online 63,710 players aboard 131 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Local Server

Offline 136.169.156.68:28015 checked 28d ago

Tracking number · connect
Wipe progress · wiped 28d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 1 players now 0% full
07-day averagepeak –
#16,880ranktop 71%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 29 Sep, 09:41 UTC 10:41 UK · 28d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average 564 / 625
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average 36 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average 68 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average 281 / 325
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average 116 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average 122 / 150
Help desk

Quick answers

From the figures on this page.

Population

Where does My Local Server place among Rust servers?

In the top 71% of all ranked servers sits My Local Server, at #16,880 on hours played over seven days.

What is the current population on My Local Server?

The last sighting of My Local Server was 28 days 10 hours ago; it is offline right now.

Rules and settings

What is the current map on My Local Server?

The map on My Local Server is procedural, produced by the game.

What are the rules on My Local Server, and what settings does it run?

You will not find a gather rate in the name of My Local Server. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched off.

Operator and location

What is the location of My Local Server?

There is no region published for My Local Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 136.169.156.68:28015.

What is the uptime of My Local Server, and is it online?

The current status for My Local Server is offline, last seen 28 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 29 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does My Local Server operate?

Rust network protocol 2633 and build 165217 on Windows is what My Local Server runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How does My Local Server handle its wipe days?

0 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

When does My Local Server wipe? What schedule does it follow?

To tell its rhythm we would need more of My Local Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 28 days 12 hours have passed since this world was made.

Server tags

Where does My Local Server appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include My Local Server are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on My Local Server?

The game's server browser picks up these My Local Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join My Local Server?

Enter client.connect 136.169.156.68:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol Join only if your game runs protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.