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Network live 11,693 servers online 37,607 players aboard 91 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

SquadAI test stand (private)

Offline 136.169.211.140:28015 checked 29d ago

Tracking number · connect
Wipe progress · wiped 29d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak –
#16,892ranktop 71%
29d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average 169 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 108 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 16 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average 15 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 16 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average 21 / 200
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of SquadAI test stand (private) against other Rust servers?

Over the past seven days, SquadAI test stand (private) has climbed to #16,892 for player hours, putting it in the top 71% of all ranked servers.

How many players are on SquadAI test stand (private) right now?

At the moment SquadAI test stand (private) is offline, having last been seen 29 days 18 hours ago.

Rules and settings

Which map is active on SquadAI test stand (private)?

The game generates the procedural map that SquadAI test stand (private) runs.

What settings and rules should you know for SquadAI test stand (private)?

No gather rate appears in the name of SquadAI test stand (private). Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

Operator and location

What location does SquadAI test stand (private) run from?

No region is published by SquadAI test stand (private). The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 136.169.211.140:28015.

Is SquadAI test stand (private) up, and how good is its uptime?

Offline for now: SquadAI test stand (private) was last seen 29 days 18 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 29 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is SquadAI test stand (private) using?

On Linux, SquadAI test stand (private) runs Rust network protocol 2632 and build 161125. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How often does SquadAI test stand (private) wipe, and at what times?

There are too few of SquadAI test stand (private)'s wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 29 days 18 hours have passed since this world was made.

Tags and listings

Where does SquadAI test stand (private) appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include SquadAI test stand (private) are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on SquadAI test stand (private)?

The game's server browser picks up these SquadAI test stand (private) tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2632 (Protocol): Protocol 2632 is required; a different version can't join; cs161125 (Build): Build number: 161125; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to SquadAI test stand (private)?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 136.169.211.140:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players The server has 10 slots.
ts8
Group limit Team limit: 8, the standard default.
v2632
Protocol Protocol 2632 is required; a different version can't join.
cs161125
Build Build number: 161125.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.