SquadAI test stand (private)
Offline 136.169.211.140:28015 checked 29d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 169 / 250
- Rustoria.co - EU East Long 108 / 200
- Rusty Moose |EU Main| 16 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 16 / 100
- Rustoria.co - EU East Medium 21 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of SquadAI test stand (private) against other Rust servers?
Over the past seven days, SquadAI test stand (private) has climbed to #16,892 for player hours, putting it in the top 71% of all ranked servers.
How many players are on SquadAI test stand (private) right now?
At the moment SquadAI test stand (private) is offline, having last been seen 29 days 18 hours ago.
Rules and settings
Which map is active on SquadAI test stand (private)?
The game generates the procedural map that SquadAI test stand (private) runs.
What settings and rules should you know for SquadAI test stand (private)?
No gather rate appears in the name of SquadAI test stand (private). Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does SquadAI test stand (private) run from?
No region is published by SquadAI test stand (private). The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 136.169.211.140:28015.
Is SquadAI test stand (private) up, and how good is its uptime?
Offline for now: SquadAI test stand (private) was last seen 29 days 18 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 29 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is SquadAI test stand (private) using?
On Linux, SquadAI test stand (private) runs Rust network protocol 2632 and build 161125. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does SquadAI test stand (private) wipe, and at what times?
There are too few of SquadAI test stand (private)'s wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 29 days 18 hours have passed since this world was made.
Tags and listings
Where does SquadAI test stand (private) appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include SquadAI test stand (private) are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on SquadAI test stand (private)?
The game's server browser picks up these SquadAI test stand (private) tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2632 (Protocol): Protocol 2632 is required; a different version can't join; cs161125 (Build): Build number: 161125; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to SquadAI test stand (private)?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 136.169.211.140:28015.