nameserver
Offline 136.169.236.244:28015 checked 20d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 7 Oct, 08:43 UTC 09:43 UK · 21d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 475 / 250
- Rustoria.co - EU East Long 317 / 325
- Rustoria.co - EU Main 33 / 250
- Rusty Moose |EU Main| 32 / 250
- Rustoria.co - EU East Medium 160 / 200
- Rustafied.com - EU Friday 76 / 100
Quick answers
From the figures on this page.
Player count
What is the ranking of nameserver against other Rust servers?
A seven-day player-hours count places nameserver at #15,947: the top 72% of every ranked server.
What is the current population on nameserver?
At the moment nameserver is offline, having last been seen 20 days 23 hours ago.
Rules and settings
On what map does nameserver take place?
A procedural map, generated by the game, is what nameserver runs.
Which settings and rules apply on nameserver?
No gather rate appears in the name of nameserver. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is nameserver based?
You will find no region published by nameserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 136.169.236.244:28015 is its address.
Is nameserver up, and how good is its uptime?
The current status for nameserver is offline, last seen 20 days 23 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 7 October 2026.
What Rust version is nameserver using?
On Windows, nameserver runs Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What happens on nameserver when wipe day arrives?
1 players is the average peak across its recent wipes. 1 hours after the latest wipe, the crowd reached its peak.
On what schedule does nameserver reset its map?
There are too few of nameserver's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 21 days have passed since this world was made.
Tags and listings
Where does nameserver appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take nameserver: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on nameserver?
gmrust (Game mode): Survival in standard Rust; mp15 (Max players): It holds 15 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags nameserver publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join nameserver?
Enter client.connect 136.169.236.244:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.