LocalServer
Offline 136.175.178.6:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ABYSS | PvE | US | Vanilla | Noob Friendly 41 / 200
- [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding 35 / 200
- [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding 22 / 200
- 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 3 / 200
- [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly 10 / 150
- [EU/GER] Rust Norddeutschland PVE 19 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of LocalServer against other Rust servers?
In the top 65% of all ranked servers sits LocalServer, at #14,310 on hours played over seven days.
How many players are on LocalServer right now?
At the moment LocalServer is offline, having last been seen 3 days 5 hours ago. Averaged over the past week: 0 players, peaking at 1.
Rules and settings
What is the current map on LocalServer?
The map on LocalServer is procedural, produced by the game.
What are the rules on LocalServer, and what settings does it run?
No gather rate appears in the name of LocalServer. No group limit is published. pve is the mode, other players cannot be fought. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What location does LocalServer run from?
There is no region published for LocalServer, and its region code is au1. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 136.175.178.6:28015.
How reliable is LocalServer, and is it currently online?
LocalServer is offline at the moment, with the last sighting 3 days 5 hours ago. It was up 0 of 48 hours over the last 2 full days, 0% of the time. 25 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is LocalServer using?
On Windows, LocalServer runs Rust network protocol 2583 and build 110006. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does LocalServer reset its map?
Its rhythm cannot yet be told: too few of LocalServer's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 3 days 5 hours have passed since this world was made.
Server tags
Where does LocalServer appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include LocalServer are: Rust community servers, unmodded and Best Rust PvE servers. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Last wipe: In the last week and it appears.
How should you read the tags on LocalServer?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; v2583 (Protocol): Protocol 2583 is required; a different version can't join; cs110006 (Build): The game build is 110006; ptrak (Networking): Standard network layer here: RakNet; $rau1 (Region code): Region code: au1; ^p (PvE): The world provides the danger, not other players are the tags LocalServer publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join LocalServer?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 136.175.178.6:28015.