Server; kick everyone
Offline 136.243.0.51:25571 checked 32d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 297 / 300
- Rustoria.co - EU East Long 290 / 250
- Rusty Moose |EU Main| 24 / 250
- Rustoria.co - EU Main 21 / 250
- Rustafied.com - EU Friday 39 / 100
- Rustoria.co - EU East Medium 118 / 200
Quick answers
From the figures on this page.
Population
How does Server; kick everyone compare with other Rust servers in the rankings?
Over the past seven days, Server; kick everyone has climbed to #16,788 for player hours, putting it in the top 72% of all ranked servers.
What is the current population on Server; kick everyone?
At the moment Server; kick everyone is offline, having last been seen 32 days 12 hours ago.
Map and rules
What is the current map on Server; kick everyone?
A procedural map, generated by the game, is what Server; kick everyone runs.
What settings and rules should you know for Server; kick everyone?
You will not find a gather rate in the name of Server; kick everyone. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of Server; kick everyone?
There is no region published for Server; kick everyone. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 136.243.0.51:25571.
What is the uptime of Server; kick everyone, and is it online?
Server; kick everyone is offline at the moment, with the last sighting 32 days 12 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 26 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Server; kick everyone using?
On Linux, Server; kick everyone runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
On what schedule does Server; kick everyone reset its map?
To tell its rhythm we would need more of Server; kick everyone's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 32 days 12 hours.
Server tags
Where does Server; kick everyone appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Server; kick everyone are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Server; kick everyone?
The game's server browser picks up these Server; kick everyone tags: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to Server; kick everyone?
Enter client.connect 136.243.0.51:25571 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.