Private!
Online EU 136.243.135.46:28070 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Friday 30 October, 16:50 UTC · 16:50 UK, in 2d 13h.
Every 3 days 1 hours · medium confidenceComing wipes
- 2d 13hFri 30 Oct, 16:50 UTC16:50 UK
- 5d 15hMon 2 Nov, 18:18 UTC18:18 UK
- 8d 16hThu 5 Nov, 19:00 UTC19:00 UKFW
- 11d 18hSun 8 Nov, 21:13 UTC21:13 UK
- 14d 19hWed 11 Nov, 22:41 UTC22:41 UK
- 17d 21hSun 15 Nov, 00:08 UTC00:08 UK
- 20d 22hWed 18 Nov, 01:36 UTC01:36 UK
- 24d 0hSat 21 Nov, 03:03 UTC03:03 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 30 Oct, 16:50 UTC16:50 UK · in 2d 13hNext wipe expected · every 3 days 1 hours
-
Sat 24 Oct, 13:55 UTC 14:55 UK · 3d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Wed 21 Oct, 11:49 UTC 12:49 UK · 6d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 3.1 days
- Players before
- 0
-
Sun 18 Oct, 14:10 UTC 15:10 UK · 9d agoWipe delivered
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 2.9 days
- Players before
- 1
-
Thu 15 Oct, 12:43 UTC 13:43 UK · 12d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 2
- Lasted
- 3.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 21 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 6 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 4 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 32 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 50 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 1 / 1000
Quick answers
From the figures on this page.
Player activity
Where does Private! place among Rust servers?
On player hours over the last seven days, Private! ranks #5,457 overall and #1,797 in Europe, in the top 25% of all ranked servers.
How many players are on Private! right now?
At the moment 0 players are on Private!, which has 50 slots. Averaged over the past week: 0 players, peaking at 2.
Map and rules
Which map is active on Private!?
Generated by the game with seed 260308643, the procedural map on Private! is size 3,500. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for Private!?
No gather rate appears in the name of Private!. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of Private!?
The EU tag is how Private! lists its location: Europe. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 136.243.135.46:28070 is its address.
How smoothly does Private! run?
The 48-hour average for server fps stands at 5, never dipping below 5. The world held as many as 66,001 entities: buildings, deployables and the rest. 2,891 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
What is the uptime of Private!, and is it online?
Private! is up and online at the moment. About 3 days 11 hours ago is when it last restarted, judged by the uptime it gives. It was up 168 of 168 hours over the last 7 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 15 October 2026.
On what Rust version does Private! operate?
On Linux, Private! runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What happens on Private! when wipe day arrives?
2 players is the average peak across its recent wipes. 1 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 33% of recent wipes. In the other cases it sank under half by day 1.5.
How often does Private! wipe, and at what times?
The recent gap between wipes at Private! is about 3.1 days. You can expect its next wipe on Friday 30 October at 16:50 UTC. You are playing a world created 3 days 12 hours. Its tags carry a monthly wipe schedule.
Server tags
Where does Private! appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Private!: Rust servers in Europe and Modded Rust servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the tags on Private!?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe are the tags Private! publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join Private!?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 136.243.135.46:28070.
