Skip to the page
Network live 11,791 servers online 67,584 players aboard 129 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho

Online EU 136.243.156.199:28035 checked 7m ago

monthly wipes vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 21h · high confidence
1/ 100 players now 1% full
07-day averagepeak 4
#4,424ranktop 20% · #1566 in EU
27d agolast wipemonthly schedule
7d 21hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5222:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

025507510022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 21h.

The force wipe · high confidence
2wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 21hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 21h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 14:37 UTC 15:37 UK · 27d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average 87 / 700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 21 / 1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 76 on average 163 / 700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 69 on average 108 / 1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average 7 / 1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 60 on average 334 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho against other Rust servers?

Ranked #4,424 on player hours over the last seven days, ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is #1,566 in Europe and in the top 20% of all ranked servers.

What is the current population on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

The current count is 1 players on 100 slots for ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho. The seven-day figures show an average of 0 players and a peak of 4. Over the last 48 hours, the peak hour came at 19:00 UTC with an average of 2 players.

Rules and settings

What is the current map on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

Size 4,500 and seed 531684005 define the procedural map ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

No gather rate appears in the name of ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The vanilla label is one it applies to itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, Valve's anti-cheat, is switched on.

Server details

What location does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho run from?

The EU tag is how ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho lists its location: Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 136.243.156.199:28035 is its address.

Does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho perform well?

Server fps over the last 48 hours averaged 75; the lowest was 6. Buildings, deployables and all the rest of the world pushed its entity count as high as 133,872. Memory use peaked at 5,581 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho up, and how good is its uptime?

ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is up and online at the moment. The uptime it reports puts its last restart at about 13 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho operate?

On Linux, ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho handle its wipe days?

At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 26 hours passed before the crowd peaked.

How often does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho wipe, and at what times?

Once a month is all ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho wipes, along with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. 27 days 4 hours have passed since this world was made. In its tags it publishes the wipe schedule: monthly.

Tags and filters

Where does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho are: Rust servers in Europe and Modded Rust servers. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^m (Monthly): One wipe a month, alongside the force wipe; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): The server browser files it under Europe are the tags ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What steps do you take to join ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

Enter client.connect 136.243.156.199:28035 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/CnSvq2XqYf.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe.

Difficulty

^v
Vanilla Played as Facepunch ships it, with rates, kits and rules unchanged.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.