rustHaltAus [whitelist]
Online 136.243.60.212:28080 checked 7m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 2 Oct, 15:59 UTC 16:59 UK · 26d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 102 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 128 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 98 / 700
- RustSpain.com | EU Main 30 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 26 / 1000
Quick answers
From the figures on this page.
Player count
Where does rustHaltAus [whitelist] place among Rust servers?
A seven-day player-hours count places rustHaltAus [whitelist] at #13,895: the top 63% of every ranked server.
Is rustHaltAus [whitelist] busy at the moment?
The current count is 0 players on 50 slots for rustHaltAus [whitelist]. The seven-day figures show an average of 0 players and a peak of 2.
Map and rules
Which map is active on rustHaltAus [whitelist]?
Generated by the game with seed 367833367, the procedural map on rustHaltAus [whitelist] is size 4,500. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on rustHaltAus [whitelist]?
You will not find a gather rate in the name of rustHaltAus [whitelist]. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does rustHaltAus [whitelist] run from?
There is no region published for rustHaltAus [whitelist]. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 136.243.60.212:28080 is its address.
What is the performance like on rustHaltAus [whitelist]?
The 48-hour average for server fps stands at 106, never dipping below 83. The world held as many as 121,605 entities: buildings, deployables and the rest. 3,114 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of rustHaltAus [whitelist], and is it online?
rustHaltAus [whitelist] is up and online at the moment. Its reported uptime suggests a restart roughly 5 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does rustHaltAus [whitelist] operate?
Rust network protocol 2634 and build 166586 on Windows is what rustHaltAus [whitelist] runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What should you expect from wipe day on rustHaltAus [whitelist]?
At their busiest, its recent wipes drew an average of 1 players. After 1 hours the latest wipe's crowd hit its peak.
When does rustHaltAus [whitelist] wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of rustHaltAus [whitelist]'s wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 26 days 5 hours.
Tags and filters
Where does rustHaltAus [whitelist] appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take rustHaltAus [whitelist]: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on rustHaltAus [whitelist]?
gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags rustHaltAus [whitelist] publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join rustHaltAus [whitelist]?
Enter client.connect 136.243.60.212:28080 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
