ORION_Intergalactic_Server
Online 136.243.70.123:28025 checked 14m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 26 Oct, 16:08 UTC 16:08 UK · 1d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 14 Oct, 10:17 UTC 11:17 UK · 14d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 12.2 days
- Players before
- 0
-
Mon 14 Sep, 13:19 UTC 14:19 UK · 43d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 29.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 649 / 700
- Rustoria.co - EU East Long 442 / 475
- Rustoria.co - EU Main 41 / 250
- Rusty Moose |EU Main| 48 / 250
- Rustoria.co - EU East Medium 185 / 200
- Rustafied.com - EU Friday 116 / 150
Quick answers
From the figures on this page.
Population
Where does ORION_Intergalactic_Server place among Rust servers?
Over the past seven days, ORION_Intergalactic_Server has climbed to #8,274 for player hours, putting it in the top 37% of all ranked servers.
What is the current population on ORION_Intergalactic_Server?
The current count is 1 players on 30 slots for ORION_Intergalactic_Server. Averaged over the past week: 0 players, peaking at 1. Over the last 48 hours, the peak hour came at 18:00 UTC with an average of 1 players.
Rules and settings
What is the current map on ORION_Intergalactic_Server?
The game generates the procedural map on ORION_Intergalactic_Server at size 3,500 with seed 327637702. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on ORION_Intergalactic_Server?
No gather rate appears in the name of ORION_Intergalactic_Server. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of ORION_Intergalactic_Server?
There is no region published for ORION_Intergalactic_Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 136.243.70.123:28025.
How smoothly does ORION_Intergalactic_Server run?
The 48-hour average for server fps stands at 118, never dipping below 111. The world held as many as 71,128 entities: buildings, deployables and the rest. 2,209 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
Is ORION_Intergalactic_Server up, and how good is its uptime?
Right now, ORION_Intergalactic_Server is online. Its reported uptime suggests a restart roughly 40 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does ORION_Intergalactic_Server operate?
The version on ORION_Intergalactic_Server is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What happens on ORION_Intergalactic_Server when wipe day arrives?
The average busiest point of its recent wipes was 1 players. After 0 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 1.
When does ORION_Intergalactic_Server wipe? What schedule does it follow?
ORION_Intergalactic_Server wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 43 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is ORION_Intergalactic_Server part of?
You will find ORION_Intergalactic_Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the server tags on ORION_Intergalactic_Server?
Read off the game's server browser, the tags for ORION_Intergalactic_Server are: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server has 30 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join ORION_Intergalactic_Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 136.243.70.123:28025.