Skip to the page
Network live 11,840 servers online 80,134 players aboard 162 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|

Online 136.243.70.252:28035 checked 9m ago

vanillamoddedoxidepve
Tracking number · connect
Wipe progress · wiped 43d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 30 players now 0% full
07-day averagepeak –
#15,400ranktop 69%
43d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 14 Sep, 07:56 UTC 08:56 UK · 43d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 232 on average 316 / 2000
  2. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average 56 / 100
  3. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 37 on average 44 / 200
  4. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 31 on average 41 / 140
  5. RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 31 on average 24 / 200
  6. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 30 on average 41 / 200
Help desk

Quick answers

From the figures on this page.

Population

Where does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| place among Rust servers?

A seven-day player-hours count places [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| at #15,400: the top 69% of every ranked server.

What is the current population on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

Checking now: 0 players on 30 slots at [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|. For the last seven days the average player count was 0.

Map and rules

Which map is active on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

The game generates the procedural map on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| at size 3,500 with seed 648252. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

No gather rate appears in the name of [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|. 8 players is the group limit, since the game's default applies. It runs pve, other players cannot be fought. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. By its own description it is vanilla: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, Valve's anti-cheat, is switched on.

About the server

What location does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| run from?

No region tag comes from [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|, but the name points to Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 136.243.70.252:28035.

What is the performance like on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

The 48-hour average for server fps stands at 110, never dipping below 101. Buildings, deployables and all the rest of the world pushed its entity count as high as 70,754. 4,596 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

Is [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| up, and how good is its uptime?

You can find [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| online at present. Its reported uptime suggests a restart roughly 15 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| operate?

On Windows, [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| runs Rust network protocol 2633 and build 162929. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What should you expect from wipe day on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

0 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

On what schedule does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| reset its map?

There are too few of [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|'s wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 43 days 13 hours.

Tags and filters

Where does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| are: Rust servers in Europe, Modded Rust servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

gmrust (Game mode): Survival in standard Rust; mp30 (Max players): It holds 30 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

How do you connect to [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 136.243.70.252:28035.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^p,^v,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp30
Max players It holds 30 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Join only if your game runs protocol 2633.
cs162929
Build Build number: 162929.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Difficulty

^v
Vanilla Played as Facepunch ships it, with rates, kits and rules unchanged.

Gameplay

^p
PvE The world provides the danger, not other players.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.