ZUFLUCHT TEST
Online 136.243.93.125:28065 checked 14m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 16 Oct, 14:59 UTC 15:59 UK · 11d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sat 10 Oct, 11:57 UTC 12:57 UK · 17d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 6.1 days
- Players before
- 0
-
Sun 4 Oct, 18:35 UTC 19:35 UK · 23d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 5.7 days
- Players before
- 0
-
Thu 1 Oct, 15:28 UTC 16:28 UK · 26d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 3.1 days
- Players before
- 1
-
Mon 28 Sep, 19:04 UTC 20:04 UK · 29d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 2.9 days
- Players before
- 0
-
Tue 22 Sep, 06:55 UTC 07:55 UK · 35d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 6.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 185 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 147 / 225
- RustSpain.com | EU Main 31 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 147 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 51 / 1000
Quick answers
From the figures on this page.
Player activity
How does ZUFLUCHT TEST compare with other Rust servers in the rankings?
A seven-day player-hours count places ZUFLUCHT TEST at #8,682: the top 39% of every ranked server.
How many players are on ZUFLUCHT TEST right now?
At the moment 0 players are on ZUFLUCHT TEST, which has 100 slots. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 17:00 UTC, averaging 0 players.
Map and rules
On what map does ZUFLUCHT TEST take place?
Generated by the game with seed 1337, the procedural map on ZUFLUCHT TEST is size 5,000. Identical size and seed give an identical map: view it on RustMaps from this page. Its name for the map: Skull-Factory.
Which settings and rules apply on ZUFLUCHT TEST?
No gather rate appears in the name of ZUFLUCHT TEST. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is ZUFLUCHT TEST based?
No region is published by ZUFLUCHT TEST. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 136.243.93.125:28065.
How smoothly does ZUFLUCHT TEST run?
Server fps over the last 48 hours averaged 65; the lowest was 34. The world held as many as 106,518 entities: buildings, deployables and the rest. The highest memory reading was 5,700 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is ZUFLUCHT TEST up, and how good is its uptime?
ZUFLUCHT TEST is up and online at the moment. About 16 hours ago is when it last restarted, judged by the uptime it gives. 90% is the uptime for the last 7 full days, up for 152 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 14 September 2026.
On what Rust version does ZUFLUCHT TEST operate?
The version on ZUFLUCHT TEST is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How does ZUFLUCHT TEST handle its wipe days?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 1 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 2.
How often does ZUFLUCHT TEST wipe, and at what times?
No next wipe can be predicted for ZUFLUCHT TEST, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 26 days 2 hours.
Server tags
Where does ZUFLUCHT TEST appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take ZUFLUCHT TEST: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on ZUFLUCHT TEST?
gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon are the tags ZUFLUCHT TEST publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join ZUFLUCHT TEST?
Enter client.connect 136.243.93.125:28065 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. https://zuflucht-rust.de/ is its website.