Local Test
Offline 136.33.51.113:28015 checked 26d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 1 Oct, 14:34 UTC 15:34 UK · 26d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 334 / 350
- Rustoria.co - EU Main 7 / 250
- Rusty Moose |EU Main| 20 / 250
- Rustoria.co - EU East Long 129 / 225
- Rustoria.co - EU East Medium 64 / 225
- Rustafied.com - EU Friday 33 / 100
Quick answers
From the figures on this page.
Player activity
What is the ranking of Local Test against other Rust servers?
In the top 59% of all ranked servers sits Local Test, at #13,967 on hours played over seven days.
What is the current population on Local Test?
The last sighting of Local Test was 26 days 14 hours ago; it is offline right now.
Rules and settings
What settings and rules should you know for Local Test?
You will not find a gather rate in the name of Local Test. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is Local Test based?
You will find no region published by Local Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 136.33.51.113:28015.
Is Local Test up, and how good is its uptime?
Local Test is offline at the moment, with the last sighting 26 days 14 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 1 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Local Test using?
The version on Local Test is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How does Local Test handle its wipe days?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
On what schedule does Local Test reset its map?
To tell its rhythm we would need more of Local Test's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 26 days 16 hours.
Server tags
Where does Local Test appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Local Test are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Local Test?
Read off the game's server browser, the tags for Local Test are: gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join Local Test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 136.33.51.113:28015.