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Network live 11,841 servers online 73,926 players aboard 221 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Deadly-Fam Rust Main

Online 136.47.25.184:28015 checked 6m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 19d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,326ranktop 69%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 9 Oct, 15:51 UTC 16:51 UK · 19d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 187 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 127 / 100
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 88 / 700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 25 / 200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 28 / 1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average 274 / 700
Help desk

Quick answers

From the figures on this page.

Population

How does Deadly-Fam Rust Main compare with other Rust servers in the rankings?

In the top 69% of all ranked servers sits Deadly-Fam Rust Main, at #15,326 on hours played over seven days.

How many players are on Deadly-Fam Rust Main right now?

At the moment 0 players are on Deadly-Fam Rust Main, which has 50 slots. The seven-day average for this server is 0 players.

Server rules

On what map does Deadly-Fam Rust Main take place?

The game generates the procedural map on Deadly-Fam Rust Main at size 3,500 with seed 389912715. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on Deadly-Fam Rust Main, and what settings does it run?

You will not find a gather rate in the name of Deadly-Fam Rust Main. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

About the server

What location does Deadly-Fam Rust Main run from?

There is no region published for Deadly-Fam Rust Main. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 136.47.25.184:28015.

Does Deadly-Fam Rust Main perform well?

Server fps over the last 48 hours averaged 76; the lowest was 49. Buildings, deployables and all the rest of the world pushed its entity count as high as 66,279. The highest memory reading was 3,525 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is Deadly-Fam Rust Main up, and how good is its uptime?

Right now, Deadly-Fam Rust Main is online. About 44 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 5 October 2026.

What Rust version is Deadly-Fam Rust Main using?

The version on Deadly-Fam Rust Main is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What happens on Deadly-Fam Rust Main when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Deadly-Fam Rust Main wipe, and at what times?

Its rhythm cannot yet be told: too few of Deadly-Fam Rust Main's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 19 days 21 hours have passed since this world was made.

Tags and listings

Where does Deadly-Fam Rust Main appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Deadly-Fam Rust Main are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on Deadly-Fam Rust Main?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Deadly-Fam Rust Main publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join Deadly-Fam Rust Main?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 136.47.25.184:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.