Rust & Roots private test
Offline 136.52.238.159:28115 checked 18d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 10 Oct, 06:02 UTC 07:02 UK · 18d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 9 Oct, 08:31 UTC 09:31 UK · 19d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 35 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 59 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 13 / 700
- RustSpain.com | EU Main 2 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 3 / 1000
Quick answers
From the figures on this page.
Player activity
Where does Rust & Roots private test place among Rust servers?
In the top 64% of all ranked servers sits Rust & Roots private test, at #14,085 on hours played over seven days.
How many players are on Rust & Roots private test right now?
At the moment Rust & Roots private test is offline, having last been seen 18 days 22 hours ago.
Server rules
On what map does Rust & Roots private test take place?
A procedural map, generated by the game, is what Rust & Roots private test runs.
Which settings and rules apply on Rust & Roots private test?
No gather rate appears in the name of Rust & Roots private test. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
What location does Rust & Roots private test run from?
You will find no region published by Rust & Roots private test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 136.52.238.159:28115 is its address.
What is the uptime of Rust & Roots private test, and is it online?
The current status for Rust & Roots private test is offline, last seen 18 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 9 October 2026.
What Rust version is Rust & Roots private test using?
On Windows, Rust & Roots private test runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What should you expect from wipe day on Rust & Roots private test?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
When does Rust & Roots private test wipe? What schedule does it follow?
To tell its rhythm we would need more of Rust & Roots private test's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 18 days 22 hours have passed since this world was made.
Server tags
Where does Rust & Roots private test appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Rust & Roots private test: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Rust & Roots private test?
The game's server browser picks up these Rust & Roots private test tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to Rust & Roots private test?
Enter client.connect 136.52.238.159:28115 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.