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Network live 11,721 servers online 48,587 players aboard 110 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Local Staging Server

Offline 136.55.28.158:28015 checked 28d ago

Tracking number · connect
Wipe progress · wiped 28d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 10 players now 10% full
07-day averagepeak –
#14,314ranktop 60%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep1 Oct4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 30 Sep, 22:13 UTC 23:13 UK · 28d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average 250 / 275
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 183 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average 35 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average 17 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 45 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average 53 / 200
Help desk

Quick answers

From the figures on this page.

Player count

Where does My Local Staging Server place among Rust servers?

A seven-day player-hours count places My Local Staging Server at #14,314: the top 60% of every ranked server.

Is My Local Staging Server busy at the moment?

The last sighting of My Local Staging Server was 28 days ago; it is offline right now.

Rules and settings

What is the current map on My Local Staging Server?

The game generates the procedural map that My Local Staging Server runs.

What are the rules on My Local Staging Server, and what settings does it run?

You will not find a gather rate in the name of My Local Staging Server. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of My Local Staging Server?

There is no region published for My Local Staging Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 136.55.28.158:28015 is its address.

How reliable is My Local Staging Server, and is it currently online?

My Local Staging Server is offline at the moment, with the last sighting 28 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 22 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is My Local Staging Server using?

On Windows, My Local Staging Server runs Rust network protocol 2634 and build 166427. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What happens on My Local Staging Server when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does My Local Staging Server wipe? What schedule does it follow?

There are too few of My Local Staging Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 28 days 1 hours.

Tags and filters

Where does My Local Staging Server appear across the Rust Wipe Tracker lists and filters?

You will find My Local Staging Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on My Local Staging Server?

gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166427 (Build): It runs game build 166427; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags My Local Staging Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What steps do you take to join My Local Staging Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 136.55.28.158:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166427,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs166427
Build It runs game build 166427.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.