My Bazzite Rust Server
Offline 136.59.47.23:28015 checked 9d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 100 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 110 / 225
- RustSpain.com | EU Main 29 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 96 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 34 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of My Bazzite Rust Server against other Rust servers?
Over the past seven days, My Bazzite Rust Server has climbed to #15,316 for player hours, putting it in the top 70% of all ranked servers.
Is My Bazzite Rust Server busy at the moment?
The last sighting of My Bazzite Rust Server was 9 days 15 hours ago; it is offline right now.
Rules and settings
Which map is active on My Bazzite Rust Server?
A procedural map, generated by the game, is what My Bazzite Rust Server runs.
Which settings and rules apply on My Bazzite Rust Server?
You will not find a gather rate in the name of My Bazzite Rust Server. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of My Bazzite Rust Server?
No region is published by My Bazzite Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 136.59.47.23:28015.
Is My Bazzite Rust Server up, and how good is its uptime?
Offline for now: My Bazzite Rust Server was last seen 9 days 15 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 18 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is My Bazzite Rust Server using?
The version on My Bazzite Rust Server is Rust network protocol 2634 and build 167781, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does My Bazzite Rust Server wipe? What schedule does it follow?
There are too few of My Bazzite Rust Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 9 days 17 hours.
Tags and filters
Where does My Bazzite Rust Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take My Bazzite Rust Server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on My Bazzite Rust Server?
The game's server browser picks up these My Bazzite Rust Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join My Bazzite Rust Server?
Enter client.connect 136.59.47.23:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.