Skip to the page
Network live 11,811 servers online 86,563 players aboard 169 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Arena Rust | Tailscale

Offline 136.69.171.13:28015 checked 3d ago

Tracking number · connect
Wipe progress · wiped 3d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 20 players now 0% full
07-day averagepeak 2
#10,439ranktop 47%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 24 Oct, 21:04 UTC 22:04 UK · 3d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average 647 / 725
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 500 / 525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average 64 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average 43 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average 158 / 225
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average 233 / 250
Help desk

Quick answers

From the figures on this page.

Population

Where does Arena Rust | Tailscale place among Rust servers?

Over the past seven days, Arena Rust | Tailscale has climbed to #10,439 for player hours, putting it in the top 47% of all ranked servers.

How many players are on Arena Rust | Tailscale right now?

The last sighting of Arena Rust | Tailscale was 3 days 12 hours ago; it is offline right now. Averaged over the past week: 0 players, peaking at 2.

Rules and settings

On what map does Arena Rust | Tailscale take place?

The map on Arena Rust | Tailscale is procedural, produced by the game.

What settings and rules should you know for Arena Rust | Tailscale?

You will not find a gather rate in the name of Arena Rust | Tailscale. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of Arena Rust | Tailscale?

No region is published by Arena Rust | Tailscale. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 136.69.171.13:28015.

What is the uptime of Arena Rust | Tailscale, and is it online?

The current status for Arena Rust | Tailscale is offline, last seen 3 days 12 hours ago. 6% is the uptime for the last 3 full days, up for 4 of 72 hours. 24 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Arena Rust | Tailscale using?

On Linux, Arena Rust | Tailscale runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How does Arena Rust | Tailscale handle its wipe days?

The average busiest point of its recent wipes was 2 players. On the latest wipe, 0 hours passed before the crowd peaked.

How often does Arena Rust | Tailscale wipe, and at what times?

To tell its rhythm we would need more of Arena Rust | Tailscale's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 3 days 19 hours.

Tags and listings

Where does Arena Rust | Tailscale appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Arena Rust | Tailscale are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Arena Rust | Tailscale?

Read off the game's server browser, the tags for Arena Rust | Tailscale are: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What is the process to join Arena Rust | Tailscale?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 136.69.171.13:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players Slot count: 20.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.