PACK's US Main | Spleef | Facechecks | Arenas | Minigames
Online NA 137.184.229.132:28015 checked 12m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 5h.
The force wipe · high confidenceComing wipes
- 7d 5hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 5hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 5hNext wipe expected · the force wipe
-
Fri 2 Oct, 04:05 UTC 05:05 UK · 27d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28 33 / 200
- RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA 14 / 50
- RustGames.gg | Lucky Pillars - US EAST 1 0 / 400
- US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID 6 / 100
- RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA 1,228 / 1500
- R2 - Aim training / Matchmaking / Facechecks - RU Main 488 / 525
Quick answers
From the figures on this page.
Player count
How does PACK's US Main | Spleef | Facechecks | Arenas | Minigames compare with other Rust servers in the rankings?
On player hours over the last seven days, PACK's US Main | Spleef | Facechecks | Arenas | Minigames ranks #15,326 overall and #1,505 in North America, in the top 69% of all ranked servers.
How many players are on PACK's US Main | Spleef | Facechecks | Arenas | Minigames right now?
At the moment 0 players are on PACK's US Main | Spleef | Facechecks | Arenas | Minigames, which has 50 slots. For the last seven days the average player count was 0.
Map and rules
On what map does PACK's US Main | Spleef | Facechecks | Arenas | Minigames take place?
Generated by the game with seed 1337, the procedural map on PACK's US Main | Spleef | Facechecks | Arenas | Minigames is size 4,000. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.
What are the rules on PACK's US Main | Spleef | Facechecks | Arenas | Minigames, and what settings does it run?
You will not find a gather rate in the name of PACK's US Main | Spleef | Facechecks | Arenas | Minigames. Up to 8 players can join a group, the default for the game. It runs minigames & battle royale, parkour, battle royale, arenas and Bedwars. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
What location does PACK's US Main | Spleef | Facechecks | Arenas | Minigames run from?
Its NA tag puts PACK's US Main | Spleef | Facechecks | Arenas | Minigames in North America. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 137.184.229.132:28015 is its address.
What is the performance like on PACK's US Main | Spleef | Facechecks | Arenas | Minigames?
Server fps over the last 48 hours averaged 247; the lowest was 189. Buildings, deployables and all the rest of the world pushed its entity count as high as 693. The highest memory reading was 1,545 MB. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of PACK's US Main | Spleef | Facechecks | Arenas | Minigames, and is it online?
Right now, PACK's US Main | Spleef | Facechecks | Arenas | Minigames is online. The uptime it reports puts its last restart at about 7 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is PACK's US Main | Spleef | Facechecks | Arenas | Minigames using?
Rust network protocol 2635 and build 168909 on Linux is what PACK's US Main | Spleef | Facechecks | Arenas | Minigames runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What happens on PACK's US Main | Spleef | Facechecks | Arenas | Minigames when wipe day arrives?
The average busiest point of its recent wipes was 0 players. After 0 hours the latest wipe's crowd hit its peak.
On what schedule does PACK's US Main | Spleef | Facechecks | Arenas | Minigames reset its map?
The only wipe PACK's US Main | Spleef | Facechecks | Arenas | Minigames takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. You are playing a world created 27 days 9 hours. Its tags carry a monthly wipe schedule.
Tags and listings
Where does PACK's US Main | Spleef | Facechecks | Arenas | Minigames appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take PACK's US Main | Spleef | Facechecks | Arenas | Minigames: Modded Rust servers, Aim training servers, live and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on PACK's US Main | Spleef | Facechecks | Arenas | Minigames?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^e (Minigames): Parkour, Bedwars, arenas and more minigames; ^d (Combat training): Practise aim and PvP, with loot given to you; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The server browser files it under North America are the tags PACK's US Main | Spleef | Facechecks | Arenas | Minigames publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to PACK's US Main | Spleef | Facechecks | Arenas | Minigames?
Enter client.connect 137.184.229.132:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://packrat.cc.