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Network live 11,873 servers online 96,345 players aboard 382 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Mike's Test Map

Offline 137.186.44.105:28015 checked 14h ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 5d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 2h · high confidence
0/ 4 players now 0% full
07-day averagepeak 1
#8,272ranktop 37%
5d agolast wipeno schedule published
7d 2hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75122:0023:0000:0001:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 2h.

The force wipe · high confidence
21 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 6

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 15d 6hFri 13 Nov, 22:38 UTC22:38 UK
  3. 35d 2hThu 3 Dec, 19:00 UTC19:00 UKFW
  4. 36d 6hFri 4 Dec, 22:38 UTC22:38 UK

The first 48 hours of its last wipes

Fri 23 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 2h
    Next wipe expected · the force wipe
  2. Fri 23 Oct, 22:38 UTC 23:38 UK · 5d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Sat 3 Oct, 00:05 UTC 01:05 UK · 26d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 6
    Lasted
    20.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 162 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 123 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 187 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 83 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average 256 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 350 / 350
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Mike's Test Map place among Rust servers?

Over the past seven days, Mike's Test Map has climbed to #8,272 for player hours, putting it in the top 37% of all ranked servers.

What is the current population on Mike's Test Map?

The last sighting of Mike's Test Map was 14 hours ago; it is offline right now. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 23:00 UTC, averaging 1 players.

Server rules

What is the current map on Mike's Test Map?

The game generates the procedural map that Mike's Test Map runs.

Which settings and rules apply on Mike's Test Map?

You will not find a gather rate in the name of Mike's Test Map. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of Mike's Test Map?

No region is published by Mike's Test Map. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 137.186.44.105:28015.

What is the uptime of Mike's Test Map, and is it online?

Mike's Test Map is offline at the moment, with the last sighting 14 hours ago. 24% is the uptime for the last 7 full days, up for 40 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does Mike's Test Map operate?

On Windows, Mike's Test Map runs Rust network protocol 2635 and build 166652. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What happens on Mike's Test Map when wipe day arrives?

The average busiest point of its recent wipes was 1 players. After 1 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. Where that did not hold, it dropped below half by day 6.

On what schedule does Mike's Test Map reset its map?

Wipes at Mike's Test Map come every 3 weeks on Friday at 22:38 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. The world it is running was made 5 days 17 hours.

Tags and filters

Where does Mike's Test Map appear in Rust Wipe Tracker lists and filters?

You will find Mike's Test Map on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Mike's Test Map?

gmrust (Game mode): Survival in standard Rust; mp4 (Max players): It holds 4 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Mike's Test Map publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

How do you connect to Mike's Test Map?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 137.186.44.105:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp4
Max players It holds 4 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.