Test Server
Offline 138.199.34.152:28015 checked 37d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 451 / 250
- Rustoria.co - EU East Long 307 / 325
- Rustoria.co - EU Main 22 / 250
- Rusty Moose |EU Main| 30 / 250
- Rustoria.co - EU East Medium 157 / 200
- Rustafied.com - EU Friday 75 / 100
Quick answers
From the figures on this page.
Player count
Where does Test Server place among Rust servers?
A seven-day player-hours count places Test Server at #15,463: the top – of every ranked server.
What is the current population on Test Server?
At the moment Test Server is offline, having last been seen 37 days 10 hours ago.
Map and rules
What is the current map on Test Server?
The game generates the procedural map that Test Server runs.
What are the rules on Test Server, and what settings does it run?
The name of Test Server gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is not active.
Operator and location
In which region is Test Server based?
You will find no region published by Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 138.199.34.152:28015 is its address.
How reliable is Test Server, and is it currently online?
Test Server is offline at the moment, with the last sighting 37 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 18 September 2026.
What Rust version is Test Server using?
On Windows, Test Server runs Rust network protocol 2633 and build 162929. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does Test Server wipe? What schedule does it follow?
To tell its rhythm we would need more of Test Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 54 days 13 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Test Server part of?
You will find Test Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test Server?
The game's server browser picks up these Test Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join Test Server?
Enter client.connect 138.199.34.152:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.